summaryrefslogtreecommitdiff
path: root/src/log.h
diff options
context:
space:
mode:
authorstujones11 <stujones11@server.fake>2013-06-11 21:40:59 +0100
committerPilzAdam <pilzadam@minetest.net>2013-07-10 00:22:21 +0200
commite8f201cefa073f04d3c1e56855d8676b607e3d5d (patch)
tree506b0e2c24f32c6e18fbdf88049b006e5a146b27 /src/log.h
parent1c7c5d571de3db6d739b9b2006e17bc6a8d9408c (diff)
downloadminetest-e8f201cefa073f04d3c1e56855d8676b607e3d5d.tar.gz
minetest-e8f201cefa073f04d3c1e56855d8676b607e3d5d.tar.bz2
minetest-e8f201cefa073f04d3c1e56855d8676b607e3d5d.zip
Fix multiple texture support for animated meshnodes
Diffstat (limited to 'src/log.h')
0 files changed, 0 insertions, 0 deletions
a> 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142
local S
if minetest.get_modpath("intllib") then
    S = intllib.Getter()
else
    S = function(s,a,...)a={a,...}return s:gsub("@(%d+)",function(n)return a[tonumber(n)]end)end
end

advtrains.register_wagon("engine_japan", {
	mesh="advtrains_engine_japan.b3d",
	textures = {"advtrains_engine_japan.png"},
	drives_on={default=true},
	max_speed=20,
	seats = {
		{
			name=S("Driver stand"),
			attach_offset={x=0, y=8, z=13},
			view_offset={x=0, y=0, z=0},
			driving_ctrl_access=true,
			group="dstand",
		},
		{
			name="1",
			attach_offset={x=-4, y=8, z=0},
			view_offset={x=0, y=0, z=0},
			group="pass",
		},
		{
			name="2",
			attach_offset={x=4, y=8, z=0},
			view_offset={x=0, y=0, z=0},
			group="pass",
		},
		{
			name="3",
			attach_offset={x=-4, y=8, z=-8},
			view_offset={x=0, y=0, z=0},
			group="pass",
		},
		{
			name="4",
			attach_offset={x=4, y=8, z=-8},
			view_offset={x=0, y=0, z=0},
			group="pass",
		},
	},
	seat_groups = {
		dstand={
			name = "Driver Stand",
			access_to = {"pass"},
			require_doors_open=true,
		},
		pass={
			name = "Passenger area",
			access_to = {"dstand"},
			require_doors_open=true,
		},
	},
	assign_to_seat_group = {"dstand", "pass"},
	doors={
		open={
			[-1]={frames={x=0, y=20}, time=1},
			[1]={frames={x=40, y=60}, time=1}
		},
		close={
			[-1]={frames={x=20, y=40}, time=1},
			[1]={frames={x=60, y=80}, time=1}
		}
	},
	visual_size = {x=1, y=1},
	wagon_span=2.5,
	is_locomotive=true,
	collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
	drops={"default:steelblock 4"},
}, S("Japanese Train Engine"), "advtrains_engine_japan_inv.png")

advtrains.register_wagon("wagon_japan", {
	mesh="advtrains_wagon_japan.b3d",
	textures = {"advtrains_wagon_japan.png"},