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authorPerttu Ahola <celeron55@gmail.com>2011-11-21 14:36:21 +0200
committerPerttu Ahola <celeron55@gmail.com>2011-11-29 19:13:50 +0200
commit290e9219208fd904807bded7ccdb7109a4f92bc6 (patch)
tree1bad6c56620e007c4177284e42386e4b0cea8b8f /src/luaentity_common.cpp
parent94feb62b087d61d0c211645970a36e6752d1c732 (diff)
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Relatively snappy object-ground collision detection
Diffstat (limited to 'src/luaentity_common.cpp')
-rw-r--r--src/luaentity_common.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/luaentity_common.cpp b/src/luaentity_common.cpp
index 138e72dcb..503083d0b 100644
--- a/src/luaentity_common.cpp
+++ b/src/luaentity_common.cpp
@@ -24,7 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
LuaEntityProperties::LuaEntityProperties():
- physical(true),
+ physical(false),
weight(5),
collisionbox(-0.5,-0.5,-0.5, 0.5,0.5,0.5),
visual("single_sprite")