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authorLoïc Blot <nerzhul@users.noreply.github.com>2018-06-13 21:58:34 +0200
committerGitHub <noreply@github.com>2018-06-13 21:58:34 +0200
commit9a1d3584c22013860ec4b664858076ab6ddf3ea1 (patch)
tree444af0cbb0f77fa2ff47123b3e3b46d83b01e5c2 /src/main.cpp
parent10634f0443c478ff08daf80388198931befaa95c (diff)
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Server: move shutdown parts to a specific shutdown state object (#7437)
* Server: move shutdown parts to a specific shutdown state object
Diffstat (limited to 'src/main.cpp')
-rw-r--r--src/main.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/main.cpp b/src/main.cpp
index d9073cfb8..005e1acc7 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -870,6 +870,7 @@ static bool run_dedicated_server(const GameParams &game_params, const Settings &
// Create server
Server server(game_params.world_path, game_params.game_spec,
false, bind_addr, true, &iface);
+ server.init();
g_term_console.setup(&iface, &kill, admin_nick);
@@ -904,6 +905,7 @@ static bool run_dedicated_server(const GameParams &game_params, const Settings &
// Create server
Server server(game_params.world_path, game_params.game_spec, false,
bind_addr, true);
+ server.init();
server.start();
// Run server