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author | ShadowNinja <shadowninja@minetest.net> | 2017-06-03 14:55:10 -0400 |
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committer | ShadowNinja <shadowninja@minetest.net> | 2017-06-03 14:55:10 -0400 |
commit | caecdb681c428c1aab9c0f7eec2570c0460f995c (patch) | |
tree | e5115982ea59bbf2343ba9b35bc4a0cfbb56f407 /src/main.cpp | |
parent | 81d56b94919dceb7b2e51d70b21a7ca22f852bd5 (diff) | |
parent | 80dc961d24e1964e25d57039ddb2ba639f9f4d22 (diff) | |
download | minetest-caecdb681c428c1aab9c0f7eec2570c0460f995c.tar.gz minetest-caecdb681c428c1aab9c0f7eec2570c0460f995c.tar.bz2 minetest-caecdb681c428c1aab9c0f7eec2570c0460f995c.zip |
Merge 0.4.16 into stable-0.4
Diffstat (limited to 'src/main.cpp')
-rw-r--r-- | src/main.cpp | 69 |
1 files changed, 32 insertions, 37 deletions
diff --git a/src/main.cpp b/src/main.cpp index a54454653..6a2e89f7a 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -17,9 +17,6 @@ with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ -// This would get rid of the console window -//#pragma comment(linker, "/subsystem:windows /ENTRY:mainCRTStartup") - #include "irrlicht.h" // createDevice #include "mainmenumanager.h" @@ -44,11 +41,13 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "gameparams.h" #include "database.h" #include "config.h" +#include "porting.h" #if USE_CURSES #include "terminal_chat_console.h" #endif #ifndef SERVER #include "client/clientlauncher.h" + #endif #ifdef HAVE_TOUCHSCREENGUI @@ -104,28 +103,10 @@ static bool get_game_from_cmdline(GameParams *game_params, const Settings &cmd_a static bool determine_subgame(GameParams *game_params); static bool run_dedicated_server(const GameParams &game_params, const Settings &cmd_args); -static bool migrate_database(const GameParams &game_params, const Settings &cmd_args); +static bool migrate_map_database(const GameParams &game_params, const Settings &cmd_args); /**********************************************************************/ -/* - gettime.h implementation -*/ - -#ifdef SERVER - -u32 getTimeMs() -{ - /* Use imprecise system calls directly (from porting.h) */ - return porting::getTime(PRECISION_MILLI); -} - -u32 getTime(TimePrecision prec) -{ - return porting::getTime(prec); -} - -#endif FileLogOutput file_log_output; @@ -134,7 +115,6 @@ static OptionList allowed_options; int main(int argc, char *argv[]) { int retval; - debug_set_exception_handler(); g_logger.registerThread("Main"); @@ -145,11 +125,15 @@ int main(int argc, char *argv[]) if (!cmd_args_ok || cmd_args.getFlag("help") || cmd_args.exists("nonopt1")) { + porting::attachOrCreateConsole(); print_help(allowed_options); return cmd_args_ok ? 0 : 1; } + if (cmd_args.getFlag("console")) + porting::attachOrCreateConsole(); if (cmd_args.getFlag("version")) { + porting::attachOrCreateConsole(); print_version(); return 0; } @@ -191,6 +175,9 @@ int main(int argc, char *argv[]) if (!init_common(cmd_args, argc, argv)) return 1; + if (g_settings->getBool("enable_console")) + porting::attachOrCreateConsole(); + #ifndef __ANDROID__ // Run unit tests if (cmd_args.getFlag("run-unittests")) { @@ -200,9 +187,13 @@ int main(int argc, char *argv[]) GameParams game_params; #ifdef SERVER + porting::attachOrCreateConsole(); game_params.is_dedicated_server = true; #else - game_params.is_dedicated_server = cmd_args.getFlag("server"); + const bool isServer = cmd_args.getFlag("server"); + if (isServer) + porting::attachOrCreateConsole(); + game_params.is_dedicated_server = isServer; #endif if (!game_configure(&game_params, cmd_args)) @@ -213,10 +204,6 @@ int main(int argc, char *argv[]) infostream << "Using commanded world path [" << game_params.world_path << "]" << std::endl; - //Run dedicated server if asked to or no other option - g_settings->set("server_dedicated", - game_params.is_dedicated_server ? "true" : "false"); - if (game_params.is_dedicated_server) return run_dedicated_server(game_params, cmd_args) ? 0 : 1; @@ -288,6 +275,8 @@ static void set_allowed_options(OptionList *allowed_options) _("Set gameid (\"--gameid list\" prints available ones)")))); allowed_options->insert(std::make_pair("migrate", ValueSpec(VALUETYPE_STRING, _("Migrate from current map backend to another (Only works when using minetestserver or with --server)")))); + allowed_options->insert(std::make_pair("migrate-players", ValueSpec(VALUETYPE_STRING, + _("Migrate from current players backend to another (Only works when using minetestserver or with --server)")))); allowed_options->insert(std::make_pair("terminal", ValueSpec(VALUETYPE_FLAG, _("Feature an interactive terminal (Only works when using minetestserver or with --server)")))); #ifndef SERVER @@ -307,6 +296,8 @@ static void set_allowed_options(OptionList *allowed_options) _("Set password")))); allowed_options->insert(std::make_pair("go", ValueSpec(VALUETYPE_FLAG, _("Disable main menu")))); + allowed_options->insert(std::make_pair("console", ValueSpec(VALUETYPE_FLAG, + _("Starts with the console (Windows only)")))); #endif } @@ -326,7 +317,7 @@ static void print_allowed_options(const OptionList &allowed_options) if (i->second.type != VALUETYPE_FLAG) os1 << _(" <value>"); - std::cout << padStringRight(os1.str(), 24); + std::cout << padStringRight(os1.str(), 30); if (i->second.help != NULL) std::cout << i->second.help; @@ -822,7 +813,9 @@ static bool run_dedicated_server(const GameParams &game_params, const Settings & // Database migration if (cmd_args.exists("migrate")) - return migrate_database(game_params, cmd_args); + return migrate_map_database(game_params, cmd_args); + else if (cmd_args.exists("migrate-players")) + return ServerEnvironment::migratePlayersDatabase(game_params, cmd_args); if (cmd_args.exists("terminal")) { #if USE_CURSES @@ -852,8 +845,8 @@ static bool run_dedicated_server(const GameParams &game_params, const Settings & try { // Create server - Server server(game_params.world_path, - game_params.game_spec, false, bind_addr.isIPv6(), &iface); + Server server(game_params.world_path, game_params.game_spec, + false, bind_addr.isIPv6(), true, &iface); g_term_console.setup(&iface, &kill, admin_nick); @@ -887,7 +880,7 @@ static bool run_dedicated_server(const GameParams &game_params, const Settings & try { // Create server Server server(game_params.world_path, game_params.game_spec, false, - bind_addr.isIPv6()); + bind_addr.isIPv6(), true); server.start(bind_addr); // Run server @@ -906,7 +899,7 @@ static bool run_dedicated_server(const GameParams &game_params, const Settings & return true; } -static bool migrate_database(const GameParams &game_params, const Settings &cmd_args) +static bool migrate_map_database(const GameParams &game_params, const Settings &cmd_args) { std::string migrate_to = cmd_args.get("migrate"); Settings world_mt; @@ -915,20 +908,23 @@ static bool migrate_database(const GameParams &game_params, const Settings &cmd_ errorstream << "Cannot read world.mt!" << std::endl; return false; } + if (!world_mt.exists("backend")) { errorstream << "Please specify your current backend in world.mt:" << std::endl - << " backend = {sqlite3|leveldb|redis|dummy}" + << " backend = {sqlite3|leveldb|redis|dummy|postgresql}" << std::endl; return false; } + std::string backend = world_mt.get("backend"); if (backend == migrate_to) { errorstream << "Cannot migrate: new backend is same" << " as the old one" << std::endl; return false; } - Database *old_db = ServerMap::createDatabase(backend, game_params.world_path, world_mt), + + MapDatabase *old_db = ServerMap::createDatabase(backend, game_params.world_path, world_mt), *new_db = ServerMap::createDatabase(migrate_to, game_params.world_path, world_mt); u32 count = 0; @@ -970,4 +966,3 @@ static bool migrate_database(const GameParams &game_params, const Settings &cmd_ return true; } - |