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author | Vitaliy <silverunicorn2011@yandex.ru> | 2017-11-09 01:56:20 +0300 |
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committer | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-11-08 23:56:20 +0100 |
commit | 20a85d76d94c9c5c7fbe198c3d0e1fbee97a485f (patch) | |
tree | 67378802190117d8271b3b6d489a92bcb16203b7 /src/mainmenumanager.h | |
parent | fc9747eb4b7f75e59a28957bc50f7a78256b3d66 (diff) | |
download | minetest-20a85d76d94c9c5c7fbe198c3d0e1fbee97a485f.tar.gz minetest-20a85d76d94c9c5c7fbe198c3d0e1fbee97a485f.tar.bz2 minetest-20a85d76d94c9c5c7fbe198c3d0e1fbee97a485f.zip |
Move files to subdirectories (#6599)
* Move files around
Diffstat (limited to 'src/mainmenumanager.h')
-rw-r--r-- | src/mainmenumanager.h | 166 |
1 files changed, 0 insertions, 166 deletions
diff --git a/src/mainmenumanager.h b/src/mainmenumanager.h deleted file mode 100644 index ea9327813..000000000 --- a/src/mainmenumanager.h +++ /dev/null @@ -1,166 +0,0 @@ -/* -Minetest -Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> - -This program is free software; you can redistribute it and/or modify -it under the terms of the GNU Lesser General Public License as published by -the Free Software Foundation; either version 2.1 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU Lesser General Public License for more details. - -You should have received a copy of the GNU Lesser General Public License along -with this program; if not, write to the Free Software Foundation, Inc., -51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. -*/ - -#pragma once - -/* - All kinds of stuff that needs to be exposed from main.cpp -*/ -#include "modalMenu.h" -#include <cassert> -#include <list> - -class IGameCallback -{ -public: - virtual void exitToOS() = 0; - virtual void keyConfig() = 0; - virtual void disconnect() = 0; - virtual void changePassword() = 0; - virtual void changeVolume() = 0; - - virtual void signalKeyConfigChange() = 0; -}; - -extern gui::IGUIEnvironment *guienv; -extern gui::IGUIStaticText *guiroot; - -// Handler for the modal menus - -class MainMenuManager : public IMenuManager -{ -public: - virtual void createdMenu(gui::IGUIElement *menu) - { -#ifndef NDEBUG - for (gui::IGUIElement *i : m_stack) { - assert(i != menu); - } -#endif - - if(!m_stack.empty()) - m_stack.back()->setVisible(false); - m_stack.push_back(menu); - } - - virtual void deletingMenu(gui::IGUIElement *menu) - { - // Remove all entries if there are duplicates - bool removed_entry; - do{ - removed_entry = false; - for(std::list<gui::IGUIElement*>::iterator - i = m_stack.begin(); - i != m_stack.end(); ++i) - { - if(*i == menu) - { - m_stack.erase(i); - removed_entry = true; - break; - } - } - }while(removed_entry); - - /*core::list<GUIModalMenu*>::Iterator i = m_stack.getLast(); - assert(*i == menu); - m_stack.erase(i);*/ - - if(!m_stack.empty()) - m_stack.back()->setVisible(true); - } - - // Returns true to prevent further processing - virtual bool preprocessEvent(const SEvent& event) - { - if (m_stack.empty()) - return false; - GUIModalMenu *mm = dynamic_cast<GUIModalMenu*>(m_stack.back()); - return mm && mm->preprocessEvent(event); - } - - u32 menuCount() - { - return m_stack.size(); - } - - bool pausesGame() - { - for (gui::IGUIElement *i : m_stack) { - GUIModalMenu *mm = dynamic_cast<GUIModalMenu*>(i); - if (mm && mm->pausesGame()) - return true; - } - return false; - } - - std::list<gui::IGUIElement*> m_stack; -}; - -extern MainMenuManager g_menumgr; - -extern bool isMenuActive(); - -class MainGameCallback : public IGameCallback -{ -public: - MainGameCallback() = default; - virtual ~MainGameCallback() = default; - - virtual void exitToOS() - { - shutdown_requested = true; - } - - virtual void disconnect() - { - disconnect_requested = true; - } - - virtual void changePassword() - { - changepassword_requested = true; - } - - virtual void changeVolume() - { - changevolume_requested = true; - } - - virtual void keyConfig() - { - keyconfig_requested = true; - } - - virtual void signalKeyConfigChange() - { - keyconfig_changed = true; - } - - - bool disconnect_requested = false; - bool changepassword_requested = false; - bool changevolume_requested = false; - bool keyconfig_requested = false; - bool shutdown_requested = false; - - bool keyconfig_changed = false; -}; - -extern MainGameCallback *g_gamecallback; |