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authorShadowNinja <shadowninja@minetest.net>2014-11-16 15:31:57 -0500
committerShadowNinja <shadowninja@minetest.net>2015-03-06 00:20:45 -0500
commit708337dfc2b3871dc6de983e781e4a4a60a1881d (patch)
tree97352d676d9d76b036d8b559ae4d3c6fe83bbf12 /src/map.cpp
parentc7454d4732dee0f7364ccb8e07002df1a037b94d (diff)
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Clean up database API and save the local map on an interval
Diffstat (limited to 'src/map.cpp')
-rw-r--r--src/map.cpp76
1 files changed, 31 insertions, 45 deletions
diff --git a/src/map.cpp b/src/map.cpp
index 2c7028009..e58ae2cfe 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -53,22 +53,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
-/*
- SQLite format specification:
- - Initially only replaces sectors/ and sectors2/
-
- If map.sqlite does not exist in the save dir
- or the block was not found in the database
- the map will try to load from sectors folder.
- In either case, map.sqlite will be created
- and all future saves will save there.
-
- Structure of map.sqlite:
- Tables:
- blocks
- (PK) INT pos
- BLOB data
-*/
/*
Map
@@ -2031,25 +2015,26 @@ ServerMap::ServerMap(std::string savedir, IGameDef *gamedef, EmergeManager *emer
bool succeeded = conf.readConfigFile(conf_path.c_str());
if (!succeeded || !conf.exists("backend")) {
// fall back to sqlite3
- dbase = new Database_SQLite3(this, savedir);
conf.set("backend", "sqlite3");
- } else {
- std::string backend = conf.get("backend");
- if (backend == "dummy")
- dbase = new Database_Dummy(this);
- else if (backend == "sqlite3")
- dbase = new Database_SQLite3(this, savedir);
- #if USE_LEVELDB
- else if (backend == "leveldb")
- dbase = new Database_LevelDB(this, savedir);
- #endif
- #if USE_REDIS
- else if (backend == "redis")
- dbase = new Database_Redis(this, savedir);
- #endif
- else
- throw BaseException("Unknown map backend");
}
+ std::string backend = conf.get("backend");
+ if (backend == "dummy")
+ dbase = new Database_Dummy();
+ else if (backend == "sqlite3")
+ dbase = new Database_SQLite3(savedir);
+ #if USE_LEVELDB
+ else if (backend == "leveldb")
+ dbase = new Database_LevelDB(savedir);
+ #endif
+ #if USE_REDIS
+ else if (backend == "redis")
+ dbase = new Database_Redis(conf);
+ #endif
+ else
+ throw BaseException("Unknown map backend");
+
+ if (!conf.updateConfigFile(conf_path.c_str()))
+ errorstream << "ServerMap::ServerMap(): Failed to update world.mt!" << std::endl;
m_savedir = savedir;
m_map_saving_enabled = false;
@@ -2828,7 +2813,8 @@ plan_b:
}
bool ServerMap::loadFromFolders() {
- if(!dbase->Initialized() && !fs::PathExists(m_savedir + DIR_DELIM + "map.sqlite")) // ?
+ if(!dbase->initialized() &&
+ !fs::PathExists(m_savedir + DIR_DELIM + "map.sqlite"))
return true;
return false;
}
@@ -2850,14 +2836,14 @@ std::string ServerMap::getSectorDir(v2s16 pos, int layout)
{
case 1:
snprintf(cc, 9, "%.4x%.4x",
- (unsigned int)pos.X&0xffff,
- (unsigned int)pos.Y&0xffff);
+ (unsigned int) pos.X & 0xffff,
+ (unsigned int) pos.Y & 0xffff);
return m_savedir + DIR_DELIM + "sectors" + DIR_DELIM + cc;
case 2:
- snprintf(cc, 9, "%.3x" DIR_DELIM "%.3x",
- (unsigned int)pos.X&0xfff,
- (unsigned int)pos.Y&0xfff);
+ snprintf(cc, 9, (std::string("%.3x") + DIR_DELIM + "%.3x").c_str(),
+ (unsigned int) pos.X & 0xfff,
+ (unsigned int) pos.Y & 0xfff);
return m_savedir + DIR_DELIM + "sectors2" + DIR_DELIM + cc;
default:
@@ -2881,10 +2867,10 @@ v2s16 ServerMap::getSectorPos(std::string dirname)
{
// New layout
fs::RemoveLastPathComponent(dirname, &component, 2);
- r = sscanf(component.c_str(), "%3x" DIR_DELIM "%3x", &x, &y);
+ r = sscanf(component.c_str(), (std::string("%3x") + DIR_DELIM + "%3x").c_str(), &x, &y);
// Sign-extend the 12 bit values up to 16 bits...
- if(x&0x800) x|=0xF000;
- if(y&0x800) y|=0xF000;
+ if(x & 0x800) x |= 0xF000;
+ if(y & 0x800) y |= 0xF000;
}
else
{
@@ -3299,7 +3285,7 @@ bool ServerMap::saveBlock(MapBlock *block, Database *db)
std::string data = o.str();
bool ret = db->saveBlock(p3d, data);
- if(ret) {
+ if (ret) {
// We just wrote it to the disk so clear modified flag
block->resetModified();
}
@@ -3311,7 +3297,7 @@ void ServerMap::loadBlock(std::string sectordir, std::string blockfile,
{
DSTACK(__FUNCTION_NAME);
- std::string fullpath = sectordir+DIR_DELIM+blockfile;
+ std::string fullpath = sectordir + DIR_DELIM + blockfile;
try {
std::ifstream is(fullpath.c_str(), std::ios_base::binary);
@@ -3513,7 +3499,7 @@ MapBlock* ServerMap::loadBlock(v3s16 blockpos)
*/
std::string blockfilename = getBlockFilename(blockpos);
- if(fs::PathExists(sectordir+DIR_DELIM+blockfilename) == false)
+ if(fs::PathExists(sectordir + DIR_DELIM + blockfilename) == false)
return NULL;
/*