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authorproller <proller@github.com>2013-07-04 22:30:25 +0400
committerproller <proller@github.com>2013-07-05 00:11:11 +0400
commit92833a07d111c55f61b23f66fd8aaa95f3239c33 (patch)
tree0199c221d5358b06f76b09734ce42f92f4e36c8f /src/map.cpp
parenta013f762c4c9b39a1d143ee1b68e6d8e86dcee22 (diff)
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Improve finite liquid distribution, fix small bug
Diffstat (limited to 'src/map.cpp')
-rw-r--r--src/map.cpp19
1 files changed, 13 insertions, 6 deletions
diff --git a/src/map.cpp b/src/map.cpp
index 272bc9322..f128aff6c 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -1653,6 +1653,8 @@ void Map::transformLiquidsFinite(std::map<v3s16, MapBlock*> & modified_blocks)
u16 loop_max = g_settings->getU16("liquid_loop_max");
+ //if (m_transforming_liquid.size() > 0) errorstream << "Liquid queue size="<<m_transforming_liquid.size()<<std::endl;
+
while (m_transforming_liquid.size() > 0)
{
// This should be done here so that it is done when continue is used
@@ -1771,7 +1773,7 @@ void Map::transformLiquidsFinite(std::map<v3s16, MapBlock*> & modified_blocks)
}
// prevent lakes in air above unloaded blocks
- if (liquid_levels[D_TOP] == 0 && (p0.Y > water_level || !fast_flood) && neighbors[D_BOTTOM].n.getContent() == CONTENT_IGNORE) {
+ if (liquid_levels[D_TOP] == 0 && (p0.Y > water_level) && neighbors[D_BOTTOM].n.getContent() == CONTENT_IGNORE && !(loopcount % 3)) {
--total_level;
}
@@ -1794,11 +1796,16 @@ void Map::transformLiquidsFinite(std::map<v3s16, MapBlock*> & modified_blocks)
if (!neighbors[ii].l)
continue;
liquid_levels_want[ii] = want_level;
- if (liquid_levels_want[ii] < LIQUID_LEVEL_SOURCE && total_level > 0
- && liquid_levels[ii] > liquid_levels_want[ii]
- ) {
- ++liquid_levels_want[ii];
- --total_level;
+ if (liquid_levels_want[ii] < LIQUID_LEVEL_SOURCE && total_level > 0) {
+ if (loopcount % 3 || liquid_levels[ii] <= 0){
+ if (liquid_levels[ii] > liquid_levels_want[ii]) {
+ ++liquid_levels_want[ii];
+ --total_level;
+ }
+ } else if (neighbors[ii].l > 0){
+ ++liquid_levels_want[ii];
+ --total_level;
+ }
}
}