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authorShadowNinja <shadowninja@minetest.net>2015-10-14 01:26:03 -0400
committerkwolekr <kwolekr@minetest.net>2015-10-14 01:36:48 -0400
commit96cc5b34fe0151d2a1498eaaafb205757db346c4 (patch)
treee612a2d78086427cc5f555b82c597dcf9dd13b74 /src/map.cpp
parent2139d7d45fb1a8ed250ad96c9975c581f02f72a9 (diff)
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Use warningstream for log messages with WARNING
Remove DTIME macro and its uses, too
Diffstat (limited to 'src/map.cpp')
-rw-r--r--src/map.cpp40
1 files changed, 20 insertions, 20 deletions
diff --git a/src/map.cpp b/src/map.cpp
index 424683d60..a2dbffe66 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -673,7 +673,7 @@ void Map::updateLighting(enum LightBank bank,
{
INodeDefManager *nodemgr = m_gamedef->ndef();
- /*m_dout<<DTIME<<"Map::updateLighting(): "
+ /*m_dout<<"Map::updateLighting(): "
<<a_blocks.size()<<" blocks."<<std::endl;*/
//TimeTaker timer("updateLighting");
@@ -928,7 +928,7 @@ void Map::addNodeAndUpdate(v3s16 p, MapNode n,
INodeDefManager *ndef = m_gamedef->ndef();
/*PrintInfo(m_dout);
- m_dout<<DTIME<<"Map::addNodeAndUpdate(): p=("
+ m_dout<<"Map::addNodeAndUpdate(): p=("
<<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/
/*
@@ -1028,7 +1028,7 @@ void Map::addNodeAndUpdate(v3s16 p, MapNode n,
{
s16 y = p.Y - 1;
for(;; y--){
- //m_dout<<DTIME<<"y="<<y<<std::endl;
+ //m_dout<<"y="<<y<<std::endl;
v3s16 n2pos(p.X, y, p.Z);
MapNode n2;
@@ -1115,7 +1115,7 @@ void Map::removeNodeAndUpdate(v3s16 p,
INodeDefManager *ndef = m_gamedef->ndef();
/*PrintInfo(m_dout);
- m_dout<<DTIME<<"Map::removeNodeAndUpdate(): p=("
+ m_dout<<"Map::removeNodeAndUpdate(): p=("
<<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/
bool node_under_sunlight = true;
@@ -1197,14 +1197,14 @@ void Map::removeNodeAndUpdate(v3s16 p,
if(node_under_sunlight)
{
s16 ybottom = propagateSunlight(p, modified_blocks);
- /*m_dout<<DTIME<<"Node was under sunlight. "
+ /*m_dout<<"Node was under sunlight. "
"Propagating sunlight";
- m_dout<<DTIME<<" -> ybottom="<<ybottom<<std::endl;*/
+ m_dout<<" -> ybottom="<<ybottom<<std::endl;*/
s16 y = p.Y;
for(; y >= ybottom; y--)
{
v3s16 p2(p.X, y, p.Z);
- /*m_dout<<DTIME<<"lighting neighbors of node ("
+ /*m_dout<<"lighting neighbors of node ("
<<p2.X<<","<<p2.Y<<","<<p2.Z<<")"
<<std::endl;*/
lightNeighbors(LIGHTBANK_DAY, p2, modified_blocks);
@@ -2018,7 +2018,7 @@ NodeMetadata *Map::getNodeMetadata(v3s16 p)
block = emergeBlock(blockpos, false);
}
if(!block){
- infostream<<"WARNING: Map::getNodeMetadata(): Block not found"
+ warningstream<<"Map::getNodeMetadata(): Block not found"
<<std::endl;
return NULL;
}
@@ -2037,7 +2037,7 @@ bool Map::setNodeMetadata(v3s16 p, NodeMetadata *meta)
block = emergeBlock(blockpos, false);
}
if(!block){
- infostream<<"WARNING: Map::setNodeMetadata(): Block not found"
+ warningstream<<"Map::setNodeMetadata(): Block not found"
<<std::endl;
return false;
}
@@ -2052,7 +2052,7 @@ void Map::removeNodeMetadata(v3s16 p)
MapBlock *block = getBlockNoCreateNoEx(blockpos);
if(block == NULL)
{
- infostream<<"WARNING: Map::removeNodeMetadata(): Block not found"
+ warningstream<<"Map::removeNodeMetadata(): Block not found"
<<std::endl;
return;
}
@@ -2070,7 +2070,7 @@ NodeTimer Map::getNodeTimer(v3s16 p)
block = emergeBlock(blockpos, false);
}
if(!block){
- infostream<<"WARNING: Map::getNodeTimer(): Block not found"
+ warningstream<<"Map::getNodeTimer(): Block not found"
<<std::endl;
return NodeTimer();
}
@@ -2089,7 +2089,7 @@ void Map::setNodeTimer(v3s16 p, NodeTimer t)
block = emergeBlock(blockpos, false);
}
if(!block){
- infostream<<"WARNING: Map::setNodeTimer(): Block not found"
+ warningstream<<"Map::setNodeTimer(): Block not found"
<<std::endl;
return;
}
@@ -2103,7 +2103,7 @@ void Map::removeNodeTimer(v3s16 p)
MapBlock *block = getBlockNoCreateNoEx(blockpos);
if(block == NULL)
{
- infostream<<"WARNING: Map::removeNodeTimer(): Block not found"
+ warningstream<<"Map::removeNodeTimer(): Block not found"
<<std::endl;
return;
}
@@ -2164,7 +2164,7 @@ ServerMap::ServerMap(std::string savedir, IGameDef *gamedef, EmergeManager *emer
<<" Using default settings."<<std::endl;
}
catch(FileNotGoodException &e){
- infostream<<"WARNING: Could not load map metadata"
+ warningstream<<"Could not load map metadata"
//<<" Disabling chunk-based generator."
<<std::endl;
//m_chunksize = 0;
@@ -2188,10 +2188,10 @@ ServerMap::ServerMap(std::string savedir, IGameDef *gamedef, EmergeManager *emer
}
catch(std::exception &e)
{
- infostream<<"WARNING: ServerMap: Failed to load map from "<<savedir
+ warningstream<<"ServerMap: Failed to load map from "<<savedir
<<", exception: "<<e.what()<<std::endl;
infostream<<"Please remove the map or fix it."<<std::endl;
- infostream<<"WARNING: Map saving will be disabled."<<std::endl;
+ warningstream<<"Map saving will be disabled."<<std::endl;
}
infostream<<"Initializing new map."<<std::endl;
@@ -2798,7 +2798,7 @@ void ServerMap::createDirs(std::string path)
{
if(fs::CreateAllDirs(path) == false)
{
- m_dout<<DTIME<<"ServerMap: Failed to create directory "
+ m_dout<<"ServerMap: Failed to create directory "
<<"\""<<path<<"\""<<std::endl;
throw BaseException("ServerMap failed to create directory");
}
@@ -2882,7 +2882,7 @@ void ServerMap::save(ModifiedState save_level)
{
DSTACK(__FUNCTION_NAME);
if(m_map_saving_enabled == false) {
- infostream<<"WARNING: Not saving map, saving disabled."<<std::endl;
+ warningstream<<"Not saving map, saving disabled."<<std::endl;
return;
}
@@ -3256,7 +3256,7 @@ bool ServerMap::saveBlock(MapBlock *block, Database *db)
// Dummy blocks are not written
if (block->isDummy()) {
- errorstream << "WARNING: saveBlock: Not writing dummy block "
+ warningstream << "saveBlock: Not writing dummy block "
<< PP(p3d) << std::endl;
return true;
}
@@ -3346,7 +3346,7 @@ void ServerMap::loadBlock(std::string sectordir, std::string blockfile,
}
catch(SerializationError &e)
{
- infostream<<"WARNING: Invalid block data on disk "
+ warningstream<<"Invalid block data on disk "
<<"fullpath="<<fullpath
<<" (SerializationError). "
<<"what()="<<e.what()