diff options
author | Kahrl <kahrl@gmx.net> | 2011-09-08 01:08:47 +0200 |
---|---|---|
committer | Kahrl <kahrl@gmx.net> | 2011-09-08 01:08:47 +0200 |
commit | baf7da9d4a7fc0566840b159903999d76d99a228 (patch) | |
tree | 66ed23105449fcf51e971d5f8fcbf03d04973fb7 /src/map.h | |
parent | c0b35fa429c68b49b2d6a5124aff6dcc31400b63 (diff) | |
download | minetest-baf7da9d4a7fc0566840b159903999d76d99a228.tar.gz minetest-baf7da9d4a7fc0566840b159903999d76d99a228.tar.bz2 minetest-baf7da9d4a7fc0566840b159903999d76d99a228.zip |
Collected and moved existing camera infrastructure from game.cpp to camera.cpp and camera.h. Introduced configuration settings 'fov' which chooses the camera's (vertical) field of view and 'view_bobbing' which currently does nothing. Other code refactored to not expect the FOV to be a build time constant.
Diffstat (limited to 'src/map.h')
-rw-r--r-- | src/map.h | 4 |
1 files changed, 3 insertions, 1 deletions
@@ -518,11 +518,12 @@ public: ISceneNode::drop(); } - void updateCamera(v3f pos, v3f dir) + void updateCamera(v3f pos, v3f dir, f32 fov) { JMutexAutoLock lock(m_camera_mutex); m_camera_position = pos; m_camera_direction = dir; + m_camera_fov = fov; } /* @@ -603,6 +604,7 @@ private: v3f m_camera_position; v3f m_camera_direction; + f32 m_camera_fov; JMutex m_camera_mutex; core::map<v2s16, bool> m_last_drawn_sectors; |