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authorMillersMan <MillersMan@users.noreply.github.com>2016-06-05 01:30:36 +0200
committerkwolekr <kwolekr@minetest.net>2016-06-04 19:32:54 -0400
commit7841f1c5098d73b7538623cf898ca1e32ac6773d (patch)
tree96d25591bce8157fc11b3babdeee8292877e6da5 /src/mapblock_mesh.cpp
parent109c7e334920f859068aeda31463f644e6b69895 (diff)
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Mapgen: Performance improvement and fixes for updateLiquid (#4065)
- Adds only ~100 nodes per chunk to trans_liquid with similar processing time - Adds liquid nodes themselves instead of potential solid nodes below them - CONTENT_IGNORE nodes are interpreted as if they continue their neighborhood - This allows liquid columns to span multiple chunks without being interrupted - NOTE: Expects an one-node border in generation chunk without liquid changes
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