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authorsapier <Sapier at GMX dot net>2014-04-06 10:32:57 +0200
committersapier <Sapier at GMX dot net>2014-04-06 10:32:57 +0200
commit556bdc260a6938ddab8db22e2ebc4033ec3757eb (patch)
treee6618af8ecb8a7078f94dd993076e4b51b6bc5b8 /src/mapblock_mesh.h
parent28854495b172cdea6c835bb6482200c4e277b040 (diff)
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Pass pointer to nodedef directly to avoid recalculation in quite often called function
Diffstat (limited to 'src/mapblock_mesh.h')
-rw-r--r--src/mapblock_mesh.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mapblock_mesh.h b/src/mapblock_mesh.h
index 021309d99..7f5231738 100644
--- a/src/mapblock_mesh.h
+++ b/src/mapblock_mesh.h
@@ -172,8 +172,8 @@ inline video::SColor MapBlock_LightColor(u8 alpha, u16 light, u8 light_source=0)
}
// Compute light at node
-u16 getInteriorLight(MapNode n, s32 increment, MeshMakeData *data);
-u16 getFaceLight(MapNode n, MapNode n2, v3s16 face_dir, MeshMakeData *data);
+u16 getInteriorLight(MapNode n, s32 increment, INodeDefManager *ndef);
+u16 getFaceLight(MapNode n, MapNode n2, v3s16 face_dir, INodeDefManager *ndef);
u16 getSmoothLight(v3s16 p, v3s16 corner, MeshMakeData *data);
// Retrieves the TileSpec of a face of a node