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authorPerttu Ahola <celeron55@gmail.com>2011-11-14 21:41:30 +0200
committerPerttu Ahola <celeron55@gmail.com>2011-11-29 19:13:42 +0200
commitc6fd2986d4261cf742d3bc21e8c12be59ab89f95 (patch)
treeef6ce8210f7f017bce42a024b75a44e73b5ab139 /src/mapblock_mesh.h
parentabceeee92f99b84ebb79968269835a4f509bfb90 (diff)
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GameDef compiles
Diffstat (limited to 'src/mapblock_mesh.h')
-rw-r--r--src/mapblock_mesh.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/mapblock_mesh.h b/src/mapblock_mesh.h
index ea6a73122..36cc9be24 100644
--- a/src/mapblock_mesh.h
+++ b/src/mapblock_mesh.h
@@ -24,6 +24,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "mapblock_nodemod.h"
#include "voxel.h"
+class IGameDef;
+
/*
Mesh making stuff
*/
@@ -141,7 +143,7 @@ struct MeshMakeData
};
// This is the highest-level function in here
-scene::SMesh* makeMapBlockMesh(MeshMakeData *data, ITextureSource *tsrc);
+scene::SMesh* makeMapBlockMesh(MeshMakeData *data, IGameDef *gamedef);
#endif