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authorPerttu Ahola <celeron55@gmail.com>2011-02-23 02:49:57 +0200
committerPerttu Ahola <celeron55@gmail.com>2011-02-23 02:49:57 +0200
commit9778347c7f118f6b74153f1d2c8070920352eb68 (patch)
tree6be9dccbc2882645aa5430281b1a7e34cbcc2717 /src/mapblockobject.cpp
parenteef7bc35705611e3060fe1e6b7c2f8bbebb2ba8b (diff)
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mainly work on object scripting api
Diffstat (limited to 'src/mapblockobject.cpp')
-rw-r--r--src/mapblockobject.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mapblockobject.cpp b/src/mapblockobject.cpp
index ff58fd045..cd1618c3a 100644
--- a/src/mapblockobject.cpp
+++ b/src/mapblockobject.cpp
@@ -19,10 +19,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "mapblockobject.h"
#include "mapblock.h"
-// Only for ::getNodeBox, TODO: Get rid of this
+// For object wrapping
#include "map.h"
#include "inventory.h"
#include "irrlichtwrapper.h"
+#include "utility.h"
/*
MapBlockObject
@@ -168,8 +169,7 @@ void MovingObject::move(float dtime, v3f acceleration)
// walking over map borders
}
- core::aabbox3d<f32> nodebox = Map::getNodeBox(
- v3s16(x,y,z));
+ core::aabbox3d<f32> nodebox = getNodeBox(v3s16(x,y,z), BS);
// See if the object is touching ground
if(