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author | Perttu Ahola <celeron55@gmail.com> | 2011-01-07 19:39:27 +0200 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2011-01-07 19:39:27 +0200 |
commit | 6b6c2d37ea1f9075c4fbf0d7e2d52e527e1f86aa (patch) | |
tree | 16ab23387dc95d0f42e6519e500d4024e2a2f826 /src/mapblockobject.cpp | |
parent | dc414091e736badc6fd2faa6a2583639a3458818 (diff) | |
download | minetest-6b6c2d37ea1f9075c4fbf0d7e2d52e527e1f86aa.tar.gz minetest-6b6c2d37ea1f9075c4fbf0d7e2d52e527e1f86aa.tar.bz2 minetest-6b6c2d37ea1f9075c4fbf0d7e2d52e527e1f86aa.zip |
Added a more flexible path system (and fixed some minor stuff)
Diffstat (limited to 'src/mapblockobject.cpp')
-rw-r--r-- | src/mapblockobject.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mapblockobject.cpp b/src/mapblockobject.cpp index 653dbc332..ab12afc8e 100644 --- a/src/mapblockobject.cpp +++ b/src/mapblockobject.cpp @@ -282,7 +282,7 @@ void RatObject::addToScene(scene::ISceneManager *smgr) buf->getMaterial().setFlag(video::EMF_LIGHTING, false); buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false); buf->getMaterial().setTexture - (0, driver->getTexture("../data/rat.png")); + (0, driver->getTexture(porting::getDataPath("rat.png").c_str())); buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false); buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true); buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL; @@ -360,7 +360,7 @@ video::ITexture * ItemObject::getItemImage() if(item) texture = item->getImage(); /*else - texture = g_irrlicht->getTexture("../data/cloud.png");*/ + texture = g_irrlicht->getTexture(porting::getDataPath("cloud.png").c_str());*/ if(item) delete item; return texture; @@ -414,7 +414,7 @@ void PlayerObject::addToScene(scene::ISceneManager *smgr) // Set material buf->getMaterial().setFlag(video::EMF_LIGHTING, false); //buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false); - buf->getMaterial().setTexture(0, driver->getTexture("../data/player.png")); + buf->getMaterial().setTexture(0, driver->getTexture(porting::getDataPath("player.png").c_str())); buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false); buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true); //buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL; @@ -438,7 +438,7 @@ void PlayerObject::addToScene(scene::ISceneManager *smgr) // Set material buf->getMaterial().setFlag(video::EMF_LIGHTING, false); //buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false); - buf->getMaterial().setTexture(0, driver->getTexture("../data/player_back.png")); + buf->getMaterial().setTexture(0, driver->getTexture(porting::getDataPath("player_back.png").c_str())); buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false); buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true); buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF; |