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authorparamat <mat.gregory@virginmedia.com>2016-07-29 03:44:58 +0100
committerparamat <mat.gregory@virginmedia.com>2016-08-04 06:58:42 +0100
commitea12da939fdb0a8fd13de885d104af3031ffc3ac (patch)
tree5ceba6e5172e51859d2c0191f69784d2a5631af3 /src/mapgen.cpp
parentfca8e53842718f7f23e11587ae6235c072892b97 (diff)
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Mapgen: Remove unused 'flat' and 'trees' flags from mg_flags
When the 'flat' and 'trees' flags were moved into mgv6_spflags they were left in mg_flags in an attempt to support old mgv6 worlds. However their appearence in mg_flags causes confusion, also, later, old-world support was found to be broken for mgv6 worlds with 'notrees'. This commit cleans up the mess and comes a month after a thread warning of the change, and explaining the required action, was posted in the news subforum. Only old mgv6 worlds with 'flat' or 'notrees' are affected, a small minority of worlds, the required action being correctly setting these flags in mgv6_spflags. Disable a section of the 'map settings manager' unit test which is to be changed as it is causing problems for pull requests.
Diffstat (limited to 'src/mapgen.cpp')
-rw-r--r--src/mapgen.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/mapgen.cpp b/src/mapgen.cpp
index b6fda91ac..fd4f5858f 100644
--- a/src/mapgen.cpp
+++ b/src/mapgen.cpp
@@ -50,10 +50,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "dungeongen.h"
FlagDesc flagdesc_mapgen[] = {
- {"trees", MG_TREES},
{"caves", MG_CAVES},
{"dungeons", MG_DUNGEONS},
- {"flat", MG_FLAT},
{"light", MG_LIGHT},
{"decorations", MG_DECORATIONS},
{NULL, 0}