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authorRobert Zenz <Robert.Zenz@bonsaimind.org>2015-09-03 21:28:38 +0200
committerest31 <MTest31@outlook.com>2015-10-22 19:55:48 +0200
commitc32847838d72c327031520c48b76607b63da4ccc (patch)
tree9b5d7f9015dda039264652d23f8a38f4a09e3b74 /src/mapgen.h
parent37c1e2012724a5d74aa0b720ab91953a2cf2bf05 (diff)
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Add more ways to pass data to check_player_privs
The callback can now be invoked with either the player object or name as the first parameter, and with either a table or a list of strings, like this: minetest.check_player_privs(player_name, { shout = true, fly = true }) minetest.check_player_privs(player_name, "shout", "fly") minetest.check_player_privs(player, { shout = true, fly = true }) minetest.check_player_privs(player, "shout", "fly")
Diffstat (limited to 'src/mapgen.h')
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