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authorOmeritzics Games <omeritzicschwartz@gmail.com>2020-08-18 11:40:10 +0000
committersfan5 <sfan5@live.de>2021-01-30 21:06:13 +0100
commitbd8dfdd263bdadae26bc3238ad79e2f9ab544389 (patch)
treeb641be3268e6735358778345ee45bee9ca2e7bd7 /src/mapgen/mapgen_carpathian.cpp
parentab5065d54a8948703e3d469e8ca30fcdecebd62d (diff)
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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/


/******************************************************************************/
/******************************************************************************/
/* WARNING!!!! do NOT add this header in any include file or any code file    */
/*             not being a script/modapi file!!!!!!!!                         */
/******************************************************************************/
/******************************************************************************/

#ifndef C_CONTENT_H_
#define C_CONTENT_H_

extern "C" {
#include <lua.h>
}

#include <iostream>
#include <vector>

#include "irrlichttypes_bloated.h"
#include "util/string.h"
#include "itemgroup.h"

namespace Json { class Value; }

struct MapNode;
class INodeDefManager;
struct PointedThing;
struct ItemStack;
struct ItemDefinition;
struct ToolCapabilities;
struct ObjectProperties;
struct SimpleSoundSpec;
struct ServerSoundParams;
class Inventory;
struct NodeBox;
struct ContentFeatures;
struct TileDef;
class Server;
struct DigParams;
struct HitParams;
struct EnumString;
struct NoiseParams;
class Schematic;


ContentFeatures    read_content_features     (lua_State *L, int index);
TileDef            read_tiledef              (lua_State *L, int index,