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authorsfan5 <sfan5@live.de>2020-04-10 02:05:20 +0200
committerLoïc Blot <nerzhul@users.noreply.github.com>2020-05-05 19:26:59 +0200
commit3c65d1acec27366d88fc3686d3f820175673e203 (patch)
treef0de47610f7d5d2fe26862226cd63ddee5f5b309 /src/mapgen/mg_biome.cpp
parent2062c80e21b657fed8e68aa48523fa12ad5ef095 (diff)
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Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
Diffstat (limited to 'src/mapgen/mg_biome.cpp')
-rw-r--r--src/mapgen/mg_biome.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mapgen/mg_biome.cpp b/src/mapgen/mg_biome.cpp
index 3a72c43bf..f3bc4e829 100644
--- a/src/mapgen/mg_biome.cpp
+++ b/src/mapgen/mg_biome.cpp
@@ -78,7 +78,7 @@ void BiomeManager::clear()
EmergeManager *emerge = m_server->getEmergeManager();
// Remove all dangling references in Decorations
- DecorationManager *decomgr = emerge->decomgr;
+ DecorationManager *decomgr = emerge->getWritableDecorationManager();
for (size_t i = 0; i != decomgr->getNumObjects(); i++) {
Decoration *deco = (Decoration *)decomgr->getRaw(i);
deco->biomes.clear();
@@ -104,7 +104,7 @@ BiomeManager *BiomeManager::clone() const
// For BiomeGen type 'BiomeGenOriginal'
float BiomeManager::getHeatAtPosOriginal(v3s16 pos, NoiseParams &np_heat,
- NoiseParams &np_heat_blend, u64 seed)
+ NoiseParams &np_heat_blend, u64 seed) const
{
return
NoisePerlin2D(&np_heat, pos.X, pos.Z, seed) +
@@ -114,7 +114,7 @@ float BiomeManager::getHeatAtPosOriginal(v3s16 pos, NoiseParams &np_heat,
// For BiomeGen type 'BiomeGenOriginal'
float BiomeManager::getHumidityAtPosOriginal(v3s16 pos, NoiseParams &np_humidity,
- NoiseParams &np_humidity_blend, u64 seed)
+ NoiseParams &np_humidity_blend, u64 seed) const
{
return
NoisePerlin2D(&np_humidity, pos.X, pos.Z, seed) +
@@ -123,7 +123,7 @@ float BiomeManager::getHumidityAtPosOriginal(v3s16 pos, NoiseParams &np_humidity
// For BiomeGen type 'BiomeGenOriginal'
-Biome *BiomeManager::getBiomeFromNoiseOriginal(float heat, float humidity, v3s16 pos)
+Biome *BiomeManager::getBiomeFromNoiseOriginal(float heat, float humidity, v3s16 pos) const
{
Biome *biome_closest = nullptr;
Biome *biome_closest_blend = nullptr;