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author | sfan5 <sfan5@live.de> | 2020-04-26 18:33:50 +0200 |
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committer | Loïc Blot <nerzhul@users.noreply.github.com> | 2020-05-05 19:26:59 +0200 |
commit | f3e87c53a5afc264e657acd99d3a39fbec3b63c9 (patch) | |
tree | 90925213a903f81fd3e537f8b6bec79fe035179f /src/mapgen/mg_biome.cpp | |
parent | ab06880525eea98011341fbcaec31a0bd7517df5 (diff) | |
download | minetest-f3e87c53a5afc264e657acd99d3a39fbec3b63c9.tar.gz minetest-f3e87c53a5afc264e657acd99d3a39fbec3b63c9.tar.bz2 minetest-f3e87c53a5afc264e657acd99d3a39fbec3b63c9.zip |
Fix thread safety of PcgRandom use in BiomeGen
Diffstat (limited to 'src/mapgen/mg_biome.cpp')
-rw-r--r-- | src/mapgen/mg_biome.cpp | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/src/mapgen/mg_biome.cpp b/src/mapgen/mg_biome.cpp index 8c59ac9e6..610c38594 100644 --- a/src/mapgen/mg_biome.cpp +++ b/src/mapgen/mg_biome.cpp @@ -154,9 +154,11 @@ const Biome *BiomeManager::getBiomeFromNoiseOriginal(float heat, } } - mysrand(pos.Y + (heat + humidity) * 0.9f); + const u64 seed = pos.Y + (heat + humidity) * 0.9f; + PcgRandom rng(seed); + if (biome_closest_blend && dist_min_blend <= dist_min && - myrand_range(0, biome_closest_blend->vertical_blend) >= + rng.range(0, biome_closest_blend->vertical_blend) >= pos.Y - biome_closest_blend->max_pos.Y) return biome_closest_blend; @@ -319,10 +321,11 @@ Biome *BiomeGenOriginal::calcBiomeFromNoise(float heat, float humidity, v3s16 po // Carefully tune pseudorandom seed variation to avoid single node dither // and create larger scale blending patterns similar to horizontal biome // blend. - mysrand(pos.Y + (heat + humidity) * 0.9f); + const u64 seed = pos.Y + (heat + humidity) * 0.9f; + PcgRandom rng(seed); if (biome_closest_blend && dist_min_blend <= dist_min && - myrand_range(0, biome_closest_blend->vertical_blend) >= + rng.range(0, biome_closest_blend->vertical_blend) >= pos.Y - biome_closest_blend->max_pos.Y) return biome_closest_blend; |