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authorParamat <paramat@users.noreply.github.com>2020-05-20 22:16:14 +0100
committerGitHub <noreply@github.com>2020-05-20 22:16:14 +0100
commit42fcfb75e85523a2fa5d99a453c2fabc2c04c0f6 (patch)
tree5a76856ca96330263cce9fae1985172b671c8324 /src/mapgen/mg_decoration.h
parentc47a680db7f3c2f241cc444a1257607492872412 (diff)
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Allow more than 255 biomes, document new maximum (#9855)
Change biomemap data type from u8 to u16. New technical (not practical) maximum is 65535 biomes.
Diffstat (limited to 'src/mapgen/mg_decoration.h')
-rw-r--r--src/mapgen/mg_decoration.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/mapgen/mg_decoration.h b/src/mapgen/mg_decoration.h
index 1f9eb4510..1ea02a527 100644
--- a/src/mapgen/mg_decoration.h
+++ b/src/mapgen/mg_decoration.h
@@ -25,6 +25,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "noise.h"
#include "nodedef.h"
+typedef u16 biome_t; // copy from mg_biome.h to avoid an unnecessary include
+
class Mapgen;
class MMVManip;
class PcgRandom;
@@ -72,7 +74,7 @@ public:
s16 nspawnby;
s16 place_offset_y = 0;
- std::unordered_set<u8> biomes;
+ std::unordered_set<biome_t> biomes;
protected:
void cloneTo(Decoration *def) const;