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authorproller <proller@github.com>2013-03-24 03:40:15 +0400
committerproller <proller@github.com>2013-03-24 03:40:15 +0400
commitf70378f7f57f293a2a0afcf35aec8ee67180a6c0 (patch)
tree58a66fc55bb9c5df518e03f3d7a73ca294d4c4ad /src/mapgen_v6.cpp
parente1ff5b13619666e5b987ecf4faaf294400ffd979 (diff)
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Mapgen indev: float islands, larger far biomes
Diffstat (limited to 'src/mapgen_v6.cpp')
-rw-r--r--src/mapgen_v6.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mapgen_v6.cpp b/src/mapgen_v6.cpp
index 59a4d49fc..1efa3ad74 100644
--- a/src/mapgen_v6.cpp
+++ b/src/mapgen_v6.cpp
@@ -422,6 +422,8 @@ void MapgenV6::makeChunk(BlockMakeData *data) {
// Generate general ground level to full area
stone_surface_max_y = generateGround();
+ generateSomething();
+
const s16 max_spread_amount = MAP_BLOCKSIZE;
// Limit dirt flow area by 1 because mud is flown into neighbors.
s16 mudflow_minpos = -max_spread_amount + 1;