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authorparamat <mat.gregory@virginmedia.com>2017-03-12 13:26:09 +0000
committerparamat <mat.gregory@virginmedia.com>2017-04-03 04:49:32 +0100
commit859141a0ce38fbd606d95ae7a2f0999acf2fbe84 (patch)
tree10a77bdb7f52eadbc0dea7dd9e3066e622a681a8 /src/mapgen_v7.h
parent86b1542181a92841d174e1caec94d084a34e5158 (diff)
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Cavegen/Mgv5/Mgv7: Add optional giant caverns
Add to MapgenBasic for use by multiple mapgens. Add to mgv5 and mgv7, enabled by default. Similar to mgvalleys caverns but half the scale. Parameters for upper y limit, distance caverns taper to full size, and noise threshold (full cavern size). As with mgvalleys caverns are generated first and classic caves are disabled in any mapchunk containing a cavern, to avoid excessive spreading volumes of liquids. This also avoids floating blobs of liquid where a large classic cave has overgenerated out into a neighbouring previously-generated mapchunk.
Diffstat (limited to 'src/mapgen_v7.h')
-rw-r--r--src/mapgen_v7.h13
1 files changed, 9 insertions, 4 deletions
diff --git a/src/mapgen_v7.h b/src/mapgen_v7.h
index 3972387a7..71a341afe 100644
--- a/src/mapgen_v7.h
+++ b/src/mapgen_v7.h
@@ -23,10 +23,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "mapgen.h"
-////////////// Mapgen V7 flags
-#define MGV7_MOUNTAINS 0x01
-#define MGV7_RIDGES 0x02
-#define MGV7_FLOATLANDS 0x04
+//////////// Mapgen V7 flags
+#define MGV7_MOUNTAINS 0x01
+#define MGV7_RIDGES 0x02
+#define MGV7_FLOATLANDS 0x04
+#define MGV7_CAVERNS 0x08
class BiomeManager;
@@ -40,6 +41,9 @@ struct MapgenV7Params : public MapgenParams {
float float_mount_height;
s16 floatland_level;
s16 shadow_limit;
+ s16 cavern_limit;
+ s16 cavern_taper;
+ float cavern_threshold;
NoiseParams np_terrain_base;
NoiseParams np_terrain_alt;
@@ -52,6 +56,7 @@ struct MapgenV7Params : public MapgenParams {
NoiseParams np_float_base_height;
NoiseParams np_mountain;
NoiseParams np_ridge;
+ NoiseParams np_cavern;
NoiseParams np_cave1;
NoiseParams np_cave2;