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author | kwolekr <kwolekr@minetest.net> | 2016-04-28 03:43:09 -0400 |
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committer | kwolekr <kwolekr@minetest.net> | 2016-05-27 23:23:58 -0400 |
commit | 76f485647983ebd7eb4c3abbca0869d13f76920b (patch) | |
tree | 6e6f4745311f2ac834780b5bf142dfeeea3aceb0 /src/mapgen_valleys.h | |
parent | fa6b21a15b415cd82dce6896b94a5341b7dd76f0 (diff) | |
download | minetest-76f485647983ebd7eb4c3abbca0869d13f76920b.tar.gz minetest-76f485647983ebd7eb4c3abbca0869d13f76920b.tar.bz2 minetest-76f485647983ebd7eb4c3abbca0869d13f76920b.zip |
Move biome calculation to BiomeGen
BiomeGen defines an interface that, given a set of BiomeParams, computes biomes
for a given area using the algorithm implemented by that specific BiomeGen.
This abstracts away the old system where each mapgen supplied the noises
required for biome generation.
Diffstat (limited to 'src/mapgen_valleys.h')
-rw-r--r-- | src/mapgen_valleys.h | 11 |
1 files changed, 3 insertions, 8 deletions
diff --git a/src/mapgen_valleys.h b/src/mapgen_valleys.h index 5224ea54b..0e268c1cf 100644 --- a/src/mapgen_valleys.h +++ b/src/mapgen_valleys.h @@ -39,6 +39,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #define MYCUBE(x) (x) * (x) * (x) class BiomeManager; +class BiomeGenOriginal; // Global profiler //class Profiler; @@ -98,6 +99,7 @@ public: private: EmergeManager *m_emerge; BiomeManager *bmgr; + BiomeGenOriginal *m_bgen; int ystride; int zstride; @@ -136,11 +138,6 @@ private: Noise *noise_valley_depth; Noise *noise_valley_profile; - Noise *noise_heat; - Noise *noise_heat_blend; - Noise *noise_humidity; - Noise *noise_humidity_blend; - content_t c_cobble; content_t c_desert_stone; content_t c_dirt; @@ -164,9 +161,7 @@ private: float terrainLevelFromNoise(TerrainNoise *tn); float adjustedTerrainLevelFromNoise(TerrainNoise *tn); - float humidityByTerrain(float humidity_base, float mount, float rivers, float valley); - - MgStoneType generateBiomes(float *heat_map, float *humidity_map); + MgStoneType generateBiomes(); void dustTopNodes(); void generateCaves(s16 max_stone_y); |