summaryrefslogtreecommitdiff
path: root/src/mapgen_valleys.h
diff options
context:
space:
mode:
authorDuane Robertson <duane@duanerobertson.com>2016-01-13 21:57:02 -0600
committerparamat <mat.gregory@virginmedia.com>2016-01-14 05:04:29 +0000
commit3c6b2ffb10e053ad0b585347275034c4d889530d (patch)
treed493d8ea6e33d54020b5e2a79d1492cf1209aa3a /src/mapgen_valleys.h
parentb4cbcaea262ba1b75e1b29b06d177e9d8d25b177 (diff)
downloadminetest-3c6b2ffb10e053ad0b585347275034c4d889530d.tar.gz
minetest-3c6b2ffb10e053ad0b585347275034c4d889530d.tar.bz2
minetest-3c6b2ffb10e053ad0b585347275034c4d889530d.zip
Add Valleys mapgen.
Diffstat (limited to 'src/mapgen_valleys.h')
-rw-r--r--src/mapgen_valleys.h194
1 files changed, 194 insertions, 0 deletions
diff --git a/src/mapgen_valleys.h b/src/mapgen_valleys.h
new file mode 100644
index 000000000..9c08b16d1
--- /dev/null
+++ b/src/mapgen_valleys.h
@@ -0,0 +1,194 @@
+/*
+Minetest Valleys C
+Copyright (C) 2010-2015 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
+Copyright (C) 2010-2015 paramat, Matt Gregory
+Copyright (C) 2016 Duane Robertson <duane@duanerobertson.com>
+
+Based on Valleys Mapgen by Gael de Sailly
+ (https://forum.minetest.net/viewtopic.php?f=9&t=11430)
+and mapgen_v7 by kwolekr and paramat.
+
+Licensing changed by permission of Gael de Sailly.
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#ifndef MAPGEN_VALLEYS_HEADER
+#define MAPGEN_VALLEYS_HEADER
+
+#include "mapgen.h"
+
+/////////////////// Mapgen Valleys flags
+#define MG_VALLEYS_ALT_CHILL 0x01
+#define MG_VALLEYS_CLIFFS 0x02
+#define MG_VALLEYS_FAST 0x04
+#define MG_VALLEYS_HUMID_RIVERS 0x08
+#define MG_VALLEYS_RUGGED 0x10
+
+class BiomeManager;
+
+// Global profiler
+//class Profiler;
+//extern Profiler *mapgen_profiler;
+
+
+struct MapgenValleysParams : public MapgenSpecificParams {
+ u32 spflags;
+
+ u16 altitude_chill;
+ s16 cave_water_max_height;
+ s16 humidity;
+ s16 humidity_break_point;
+ s16 lava_max_height;
+ u16 river_depth;
+ u16 river_size;
+ s16 temperature;
+ u16 water_features;
+
+ NoiseParams np_biome_heat;
+ NoiseParams np_biome_heat_blend;
+ NoiseParams np_biome_humidity;
+ NoiseParams np_biome_humidity_blend;
+ NoiseParams np_cliffs;
+ NoiseParams np_corr;
+ NoiseParams np_filler_depth;
+ NoiseParams np_inter_valley_fill;
+ NoiseParams np_inter_valley_slope;
+ NoiseParams np_rivers;
+ NoiseParams np_simple_caves_1;
+ NoiseParams np_simple_caves_2;
+ NoiseParams np_terrain_height;
+ NoiseParams np_valley_depth;
+ NoiseParams np_valley_profile;
+
+ MapgenValleysParams();
+ ~MapgenValleysParams() {}
+
+ void readParams(const Settings *settings);
+ void writeParams(Settings *settings) const;
+};
+
+struct TerrainNoise {
+ s16 x;
+ s16 z;
+ float terrain_height;
+ float *rivers;
+ float *valley;
+ float valley_profile;
+ float *slope;
+ float inter_valley_fill;
+ float cliffs;
+ float corr;
+};
+
+class MapgenValleys : public Mapgen {
+public:
+
+ MapgenValleys(int mapgenid, MapgenParams *params, EmergeManager *emerge);
+ ~MapgenValleys();
+
+ virtual void makeChunk(BlockMakeData *data);
+ inline int getGroundLevelAtPoint(v2s16 p);
+
+private:
+ EmergeManager *m_emerge;
+ BiomeManager *bmgr;
+
+ int ystride;
+ int zstride;
+
+ u32 spflags;
+ bool cliff_terrain;
+ bool fast_terrain;
+ bool rugged_terrain;
+ bool humid_rivers;
+ bool use_altitude_chill;
+
+ v3s16 node_min;
+ v3s16 node_max;
+ v3s16 full_node_min;
+ v3s16 full_node_max;
+
+ Noise *noise_filler_depth;
+
+ Noise *noise_cliffs;
+ Noise *noise_corr;
+ Noise *noise_heat;
+ Noise *noise_heat_blend;
+ Noise *noise_humidity;
+ Noise *noise_humidity_blend;
+ Noise *noise_inter_valley_fill;
+ Noise *noise_inter_valley_slope;
+ Noise *noise_rivers;
+ Noise *noise_simple_caves_1;
+ Noise *noise_simple_caves_2;
+ Noise *noise_terrain_height;
+ Noise *noise_valley_depth;
+ Noise *noise_valley_profile;
+
+ float altitude_chill;
+ float cave_water_max_height;
+ float humidity_adjust;
+ float humidity_break_point;
+ float lava_max_height;
+ float river_depth;
+ float river_size;
+ float temperature_adjust;
+ s16 water_features;
+
+ content_t c_cobble;
+ content_t c_desert_stone;
+ content_t c_dirt;
+ content_t c_ice;
+ content_t c_lava_source;
+ content_t c_mossycobble;
+ content_t c_river_water_source;
+ content_t c_sand;
+ content_t c_sandstone;
+ content_t c_sandstonebrick;
+ content_t c_stair_cobble;
+ content_t c_stair_sandstonebrick;
+ content_t c_stone;
+ content_t c_water_source;
+
+ float terrainLevelAtPoint(s16 x, s16 z);
+
+ void calculateNoise();
+
+ virtual int generateTerrain();
+ float terrainLevelFromNoise(TerrainNoise *tn);
+ float adjustedTerrainLevelFromNoise(TerrainNoise *tn);
+
+ float humidityByTerrain(float humidity_base, float mount, float rivers, float valley);
+
+ MgStoneType generateBiomes(float *heat_map, float *humidity_map);
+ void dustTopNodes();
+
+ void generateSimpleCaves(s16 max_stone_y);
+};
+
+struct MapgenFactoryValleys : public MapgenFactory {
+ Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge)
+ {
+ return new MapgenValleys(mgid, params, emerge);
+ };
+
+ MapgenSpecificParams *createMapgenParams()
+ {
+ return new MapgenValleysParams();
+ };
+};
+
+#endif