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authorDániel Juhász <juhdanad@gmail.com>2017-01-12 15:46:30 +0100
committerEkdohibs <nathanael.courant@laposte.net>2017-01-23 07:27:12 +0100
commitd04d8aba7029a2501854a2838fd282b81358a54e (patch)
treefd1a5515e17b2dd2da0a8ffe7f82f445e7fb48de /src/mapnode.cpp
parent43822de5c6b35646feced5ac65331313f82f78ce (diff)
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Add hardware node coloring. Includes:
- Increase ContentFeatures serialization version - Color property and palettes for nodes - paramtype2 = "color", "colored facedir" or "colored wallmounted"
Diffstat (limited to 'src/mapnode.cpp')
-rw-r--r--src/mapnode.cpp20
1 files changed, 16 insertions, 4 deletions
diff --git a/src/mapnode.cpp b/src/mapnode.cpp
index f1a7f3e61..d835daba2 100644
--- a/src/mapnode.cpp
+++ b/src/mapnode.cpp
@@ -55,6 +55,15 @@ MapNode::MapNode(INodeDefManager *ndef, const std::string &name,
param2 = a_param2;
}
+void MapNode::getColor(const ContentFeatures &f, video::SColor *color) const
+{
+ if (f.palette) {
+ *color = (*f.palette)[param2];
+ return;
+ }
+ *color = f.color;
+}
+
void MapNode::setLight(enum LightBank bank, u8 a_light, const ContentFeatures &f)
{
// If node doesn't contain light data, ignore this
@@ -146,7 +155,8 @@ bool MapNode::getLightBanks(u8 &lightday, u8 &lightnight, INodeDefManager *nodem
u8 MapNode::getFaceDir(INodeDefManager *nodemgr) const
{
const ContentFeatures &f = nodemgr->get(*this);
- if(f.param_type_2 == CPT2_FACEDIR)
+ if (f.param_type_2 == CPT2_FACEDIR ||
+ f.param_type_2 == CPT2_COLORED_FACEDIR)
return (getParam2() & 0x1F) % 24;
return 0;
}
@@ -154,7 +164,8 @@ u8 MapNode::getFaceDir(INodeDefManager *nodemgr) const
u8 MapNode::getWallMounted(INodeDefManager *nodemgr) const
{
const ContentFeatures &f = nodemgr->get(*this);
- if(f.param_type_2 == CPT2_WALLMOUNTED)
+ if (f.param_type_2 == CPT2_WALLMOUNTED ||
+ f.param_type_2 == CPT2_COLORED_WALLMOUNTED)
return getParam2() & 0x07;
return 0;
}
@@ -176,7 +187,7 @@ void MapNode::rotateAlongYAxis(INodeDefManager *nodemgr, Rotation rot)
{
ContentParamType2 cpt2 = nodemgr->get(*this).param_type_2;
- if (cpt2 == CPT2_FACEDIR) {
+ if (cpt2 == CPT2_FACEDIR || cpt2 == CPT2_COLORED_FACEDIR) {
static const u8 rotate_facedir[24 * 4] = {
// Table value = rotated facedir
// Columns: 0, 90, 180, 270 degrees rotation around vertical axis
@@ -216,7 +227,8 @@ void MapNode::rotateAlongYAxis(INodeDefManager *nodemgr, Rotation rot)
u8 index = facedir * 4 + rot;
param2 &= ~31;
param2 |= rotate_facedir[index];
- } else if (cpt2 == CPT2_WALLMOUNTED) {
+ } else if (cpt2 == CPT2_WALLMOUNTED ||
+ cpt2 == CPT2_COLORED_WALLMOUNTED) {
u8 wmountface = (param2 & 7);
if (wmountface <= 1)
return;