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authorVitaliy <silverunicorn2011@yandex.ru>2017-10-15 10:34:14 +0300
committerLoïc Blot <nerzhul@users.noreply.github.com>2017-10-15 09:34:14 +0200
commit75320e7e88ab5088a46c9e42c1e789cbdacb13b0 (patch)
treeda71a3134f8b42bdabf25ef1df14c5e1a77a439e /src/mapnode.h
parent6bab695479d42ac2b051b8a35639c32b22efbf8d (diff)
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Real global textures (#6105)
* Real global textures * Add world-aligned textures * Update minimal to support world-aligned tiles * Update minimal
Diffstat (limited to 'src/mapnode.h')
-rw-r--r--src/mapnode.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mapnode.h b/src/mapnode.h
index 338ae41fe..2abc4b97b 100644
--- a/src/mapnode.h
+++ b/src/mapnode.h
@@ -240,7 +240,7 @@ struct MapNode
return blend_light(daylight_factor, lightday, lightnight);
}
- u8 getFaceDir(INodeDefManager *nodemgr) const;
+ u8 getFaceDir(INodeDefManager *nodemgr, bool allow_wallmounted = false) const;
u8 getWallMounted(INodeDefManager *nodemgr) const;
v3s16 getWallMountedDir(INodeDefManager *nodemgr) const;