summaryrefslogtreecommitdiff
path: root/src/mapnode.h
diff options
context:
space:
mode:
authorKahrl <kahrl@gmx.net>2011-09-07 19:21:28 +0200
committerKahrl <kahrl@gmx.net>2011-09-07 19:21:28 +0200
commitc0b35fa429c68b49b2d6a5124aff6dcc31400b63 (patch)
tree32a3c9856e7f34bf1055177ba3f939624dc0c695 /src/mapnode.h
parentd28ea57083481bff8180249fc8b43f7ed7b18545 (diff)
downloadminetest-c0b35fa429c68b49b2d6a5124aff6dcc31400b63.tar.gz
minetest-c0b35fa429c68b49b2d6a5124aff6dcc31400b63.tar.bz2
minetest-c0b35fa429c68b49b2d6a5124aff6dcc31400b63.zip
Removed unused camera_position and camera_direction fields from Client. Moved ClientEnvironment::drawPostFx to ClientMap::renderPostFx -- this will make the camera management classes easier to write, as ClientMap already knows the camera position but ClientEnvironment doesn't and has to be told about it. This also eliminates the need for Client::getEnv(). Made the post effect color a content feature defined in content_mapnode.h.
Diffstat (limited to 'src/mapnode.h')
-rw-r--r--src/mapnode.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mapnode.h b/src/mapnode.h
index 3ad67aaf6..19dfb2802 100644
--- a/src/mapnode.h
+++ b/src/mapnode.h
@@ -160,6 +160,8 @@ struct ContentFeatures
u8 liquid_viscosity;
// Used currently for flowing liquids
u8 vertex_alpha;
+ // Post effect color, drawn when the camera is inside the node.
+ video::SColor post_effect_color;
// Special irrlicht material, used sometimes
video::SMaterial *special_material;
AtlasPointer *special_atlas;
@@ -197,6 +199,7 @@ struct ContentFeatures
liquid_alternative_source = CONTENT_IGNORE;
liquid_viscosity = 0;
vertex_alpha = 255;
+ post_effect_color = video::SColor(0, 0, 0, 0);
special_material = NULL;
special_atlas = NULL;
light_source = 0;