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authorkwolekr <mirrorisim@gmail.com>2013-02-25 20:52:24 -0800
committerkwolekr <mirrorisim@gmail.com>2013-02-25 20:52:24 -0800
commit979ca23f1eae1adeb8b0083dffe7203c54d87395 (patch)
tree689ce00fbfe55861f4df39e1801fc9bc990b141f /src/mapnode.h
parent9b5f182642416add39aab7782b1d155dafead160 (diff)
parentb90e431fc785961e7913023999d1f570ad7ca151 (diff)
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Merge pull request #482 from proller/liquid
finite liquid
Diffstat (limited to 'src/mapnode.h')
-rw-r--r--src/mapnode.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/mapnode.h b/src/mapnode.h
index d70764e0e..1c8c5c49c 100644
--- a/src/mapnode.h
+++ b/src/mapnode.h
@@ -67,10 +67,15 @@ enum LightBank
#define LIQUID_LEVEL_MASK 0x07
#define LIQUID_FLOW_DOWN_MASK 0x08
+//#define LIQUID_LEVEL_MASK 0x3f // better finite water
+//#define LIQUID_FLOW_DOWN_MASK 0x40 // not used when finite water
+
/* maximum amount of liquid in a block */
#define LIQUID_LEVEL_MAX LIQUID_LEVEL_MASK
#define LIQUID_LEVEL_SOURCE (LIQUID_LEVEL_MAX+1)
+#define LIQUID_INFINITY_MASK 0x80 //0b10000000
+
/*
This is the stuff what the whole world consists of.
*/