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authorNils Dagsson Moskopp <nils@dieweltistgarnichtso.net>2011-08-01 05:59:40 -0700
committerNils Dagsson Moskopp <nils@dieweltistgarnichtso.net>2011-08-01 05:59:40 -0700
commitf6bc6621946f019689e099a423e6bfc7bf7e2618 (patch)
treee5ce572a273a2d4fbfc13d8680f4eb470cb91a3d /src/mapnode.h
parent7ece67727dcc1ff7a6634e4b911eeb82ed3eaf45 (diff)
parent7bd9e53ae630feabe42ab48369913f93beac26a7 (diff)
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Merge pull request #47 from MarkTraceur/master
More better ladders
Diffstat (limited to 'src/mapnode.h')
-rw-r--r--src/mapnode.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mapnode.h b/src/mapnode.h
index 1fb84e1c9..484ad4e19 100644
--- a/src/mapnode.h
+++ b/src/mapnode.h
@@ -128,6 +128,8 @@ struct ContentFeatures
bool pointable;
// Player can dig these
bool diggable;
+ // Player can climb these
+ bool climbable;
// Player can build on these
bool buildable_to;
// Whether the node has no liquid, source liquid or flowing liquid
@@ -171,6 +173,7 @@ struct ContentFeatures
walkable = true;
pointable = true;
diggable = true;
+ climbable = false;
buildable_to = false;
liquid_type = LIQUID_NONE;
wall_mounted = false;