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author | gregorycu <gregory.currie@gmail.com> | 2015-01-24 20:40:27 +1100 |
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committer | Craig Robbins <kde.psych@gmail.com> | 2015-01-25 15:23:37 +1000 |
commit | ed7c9c4cb83da887a2a7f1b7f5fc1656057977e7 (patch) | |
tree | 62455be3c1be6a0d4040c770a37d8dcc82ad867b /src/mesh.cpp | |
parent | 2c4a5e18619a69159bcace8c03b4ea5642f46836 (diff) | |
download | minetest-ed7c9c4cb83da887a2a7f1b7f5fc1656057977e7.tar.gz minetest-ed7c9c4cb83da887a2a7f1b7f5fc1656057977e7.tar.bz2 minetest-ed7c9c4cb83da887a2a7f1b7f5fc1656057977e7.zip |
Settings fixes Make the GameGlobalShaderConstantSetter use the settings callback (8% perf improvement in game loop) Ensure variable is set Ensure settings callback is threadsafe
Diffstat (limited to 'src/mesh.cpp')
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