summaryrefslogtreecommitdiff
path: root/src/mesh_generator_thread.h
diff options
context:
space:
mode:
authorQuentin Bazin <quent42340@gmail.com>2018-11-28 20:01:49 +0100
committerSmallJoker <SmallJoker@users.noreply.github.com>2018-11-28 20:01:49 +0100
commit5f1cd555cd9d1c64426e173b30b5b792d211c835 (patch)
tree2c8508467d3bf28d549cce2d25144fa8ef42beae /src/mesh_generator_thread.h
parentddd9317b733857630499972179caebc236b4d991 (diff)
downloadminetest-5f1cd555cd9d1c64426e173b30b5b792d211c835.tar.gz
minetest-5f1cd555cd9d1c64426e173b30b5b792d211c835.tar.bz2
minetest-5f1cd555cd9d1c64426e173b30b5b792d211c835.zip
Move client-specific files to 'src/client' (#7902)
Update Android.mk Remove 'src/client' from include_directories
Diffstat (limited to 'src/mesh_generator_thread.h')
-rw-r--r--src/mesh_generator_thread.h131
1 files changed, 0 insertions, 131 deletions
diff --git a/src/mesh_generator_thread.h b/src/mesh_generator_thread.h
deleted file mode 100644
index 9a42852a3..000000000
--- a/src/mesh_generator_thread.h
+++ /dev/null
@@ -1,131 +0,0 @@
-/*
-Minetest
-Copyright (C) 2013, 2017 celeron55, Perttu Ahola <celeron55@gmail.com>
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU Lesser General Public License as published by
-the Free Software Foundation; either version 2.1 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU Lesser General Public License for more details.
-
-You should have received a copy of the GNU Lesser General Public License along
-with this program; if not, write to the Free Software Foundation, Inc.,
-51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-*/
-
-#pragma once
-
-#include <ctime>
-#include <mutex>
-#include "mapblock_mesh.h"
-#include "threading/mutex_auto_lock.h"
-#include "util/thread.h"
-
-struct CachedMapBlockData
-{
- v3s16 p = v3s16(-1337, -1337, -1337);
- MapNode *data = nullptr; // A copy of the MapBlock's data member
- int refcount_from_queue = 0;
- std::time_t last_used_timestamp = std::time(0);
-
- CachedMapBlockData() = default;
- ~CachedMapBlockData();
-};
-
-struct QueuedMeshUpdate
-{
- v3s16 p = v3s16(-1337, -1337, -1337);
- bool ack_block_to_server = false;
- bool urgent = false;
- int crack_level = -1;
- v3s16 crack_pos;
- MeshMakeData *data = nullptr; // This is generated in MeshUpdateQueue::pop()
-
- QueuedMeshUpdate() = default;
- ~QueuedMeshUpdate();
-};
-
-/*
- A thread-safe queue of mesh update tasks and a cache of MapBlock data
-*/
-class MeshUpdateQueue
-{
- enum UpdateMode
- {
- FORCE_UPDATE,
- SKIP_UPDATE_IF_ALREADY_CACHED,
- };
-
-public:
- MeshUpdateQueue(Client *client);
-
- ~MeshUpdateQueue();
-
- // Caches the block at p and its neighbors (if needed) and queues a mesh
- // update for the block at p
- void addBlock(Map *map, v3s16 p, bool ack_block_to_server, bool urgent);
-
- // Returned pointer must be deleted
- // Returns NULL if queue is empty
- QueuedMeshUpdate *pop();
-
- u32 size()
- {
- MutexAutoLock lock(m_mutex);
- return m_queue.size();
- }
-
-private:
- Client *m_client;
- std::vector<QueuedMeshUpdate *> m_queue;
- std::set<v3s16> m_urgents;
- std::map<v3s16, CachedMapBlockData *> m_cache;
- std::mutex m_mutex;
-
- // TODO: Add callback to update these when g_settings changes
- bool m_cache_enable_shaders;
- bool m_cache_use_tangent_vertices;
- bool m_cache_smooth_lighting;
- int m_meshgen_block_cache_size;
-
- CachedMapBlockData *cacheBlock(Map *map, v3s16 p, UpdateMode mode,
- size_t *cache_hit_counter = NULL);
- CachedMapBlockData *getCachedBlock(const v3s16 &p);
- void fillDataFromMapBlockCache(QueuedMeshUpdate *q);
- void cleanupCache();
-};
-
-struct MeshUpdateResult
-{
- v3s16 p = v3s16(-1338, -1338, -1338);
- MapBlockMesh *mesh = nullptr;
- bool ack_block_to_server = false;
-
- MeshUpdateResult() = default;
-};
-
-class MeshUpdateThread : public UpdateThread
-{
-public:
- MeshUpdateThread(Client *client);
-
- // Caches the block at p and its neighbors (if needed) and queues a mesh
- // update for the block at p
- void updateBlock(Map *map, v3s16 p, bool ack_block_to_server, bool urgent);
-
- v3s16 m_camera_offset;
- MutexedQueue<MeshUpdateResult> m_queue_out;
-
-private:
- MeshUpdateQueue m_queue_in;
-
- // TODO: Add callback to update these when g_settings changes
- int m_generation_interval;
-
-protected:
- virtual void doUpdate();
-};