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authorkwolekr <kwolekr@minetest.net>2015-05-07 02:34:15 -0400
committerkwolekr <kwolekr@minetest.net>2015-05-07 02:36:01 -0400
commit656575b59d4f0d67452cca7409c9064f690f038c (patch)
tree2b35b13a8b2819dadfb00799dd92ee702bd83847 /src/mg_biome.cpp
parentd720fd564427b64cfab76e4b6177307bc46fa893 (diff)
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NodeResolver: Remove NodeResolveMethod
This simplifies NodeResolver logic and makes some interfaces cleaner.
Diffstat (limited to 'src/mg_biome.cpp')
-rw-r--r--src/mg_biome.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mg_biome.cpp b/src/mg_biome.cpp
index 241a06829..1944aa12f 100644
--- a/src/mg_biome.cpp
+++ b/src/mg_biome.cpp
@@ -57,7 +57,7 @@ BiomeManager::BiomeManager(IGameDef *gamedef) :
b->m_nodenames.push_back("mapgen_water_source");
b->m_nodenames.push_back("mapgen_river_water_source");
b->m_nodenames.push_back("air");
- m_ndef->pendNodeResolve(b, NODE_RESOLVE_DEFERRED);
+ m_ndef->pendNodeResolve(b);
add(b);
}