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authorstujones11 <stujones111@gmail.com>2017-06-07 18:52:38 +0100
committerSmallJoker <mk939@ymail.com>2018-06-03 17:31:59 +0200
commitc352ff71e86fd3d40414cbe3a374c9563495ca1a (patch)
treed57ddf0506a9dabc2b1b1617ac47515563fcc267 /src/mg_decoration.cpp
parent26d0753d870b0b0e2c5e03c817a4c2bdb3eebfc9 (diff)
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Tile material: Add 'TILE_MATERIAL_OPAQUE', use for drawtype 'NDT_NORMAL'
Prevents normal drawtype nodes having transparency. Avoids clients cheating by using 'x-ray' texture packs with transparent textures.
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