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author | Dániel Juhász <juhdanad@gmail.com> | 2018-02-10 22:04:16 +0200 |
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committer | SmallJoker <SmallJoker@users.noreply.github.com> | 2018-02-10 21:04:16 +0100 |
commit | 3face01a202040e4feff3b0936b4aa89c051c98d (patch) | |
tree | ccdad6773aa9705cc07fdc9f71f28bae395f353e /src/minimap.h | |
parent | 617d94c8038e3ff035eaeef7ccdfa4f442feb873 (diff) | |
download | minetest-3face01a202040e4feff3b0936b4aa89c051c98d.tar.gz minetest-3face01a202040e4feff3b0936b4aa89c051c98d.tar.bz2 minetest-3face01a202040e4feff3b0936b4aa89c051c98d.zip |
Node definition manager refactor (#7016)
* Rename IWritableNodeDefManager to NodeDefManager
* Make INodeDefManager functions const
* Use "const *NodeDefManager" instead of "*INodeDefManager"
* Remove unused INodeDefManager class
* Merge NodeDefManager and CNodeDefManager
* Document NodeDefManager
Diffstat (limited to 'src/minimap.h')
-rw-r--r-- | src/minimap.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/minimap.h b/src/minimap.h index 63a0541ab..258d5330d 100644 --- a/src/minimap.h +++ b/src/minimap.h @@ -152,7 +152,7 @@ public: private: ITextureSource *m_tsrc; IShaderSource *m_shdrsrc; - INodeDefManager *m_ndef; + const NodeDefManager *m_ndef; MinimapUpdateThread *m_minimap_update_thread; scene::SMeshBuffer *m_meshbuffer; bool m_enable_shaders; |