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authorPerttu Ahola <celeron55@gmail.com>2011-01-23 17:29:15 +0200
committerPerttu Ahola <celeron55@gmail.com>2011-01-23 17:29:15 +0200
commitc914cbb0a081b30b28271618bbaa8e987a108ae7 (patch)
treee77ed702c3efe15dce220a4410ac10db5f1bf25b /src/modalMenu.h
parentc0a1bcf4735661e69ba0938b322fe37daf510edf (diff)
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OMG! Main Menu!
Diffstat (limited to 'src/modalMenu.h')
-rw-r--r--src/modalMenu.h44
1 files changed, 38 insertions, 6 deletions
diff --git a/src/modalMenu.h b/src/modalMenu.h
index e2e8b29f6..2323a7e42 100644
--- a/src/modalMenu.h
+++ b/src/modalMenu.h
@@ -22,6 +22,16 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "common_irrlicht.h"
+class GUIModalMenu;
+
+class IMenuManager
+{
+public:
+ // A GUIModalMenu calls these when this class is passed as a parameter
+ virtual void createdMenu(GUIModalMenu *menu) = 0;
+ virtual void deletingMenu(GUIModalMenu *menu) = 0;
+};
+
/*
Remember to drop() the menu after creating, so that it can
remove itself when it wants to.
@@ -32,21 +42,26 @@ class GUIModalMenu : public gui::IGUIElement
public:
GUIModalMenu(gui::IGUIEnvironment* env,
gui::IGUIElement* parent, s32 id,
- int *active_menu_count):
+ IMenuManager *menumgr):
IGUIElement(gui::EGUIET_ELEMENT, env, parent, id,
core::rect<s32>(0,0,100,100))
{
- m_active_menu_count = active_menu_count;
+ m_menumgr = menumgr;
m_allow_focus_removal = false;
m_screensize_old = v2u32(0,0);
setVisible(true);
Environment->setFocus(this);
- (*m_active_menu_count)++;
+ m_menumgr->createdMenu(this);
}
virtual ~GUIModalMenu()
{
- (*m_active_menu_count)--;
+ m_menumgr->deletingMenu(this);
+ }
+
+ void allowFocusRemoval(bool allow)
+ {
+ m_allow_focus_removal = allow;
}
bool canTakeFocus(gui::IGUIElement *e)
@@ -75,18 +90,35 @@ public:
*/
void quitMenu()
{
- m_allow_focus_removal = true;
+ allowFocusRemoval(true);
// This removes Environment's grab on us
Environment->removeFocus(this);
this->remove();
}
+ void removeChildren()
+ {
+ const core::list<gui::IGUIElement*> &children = getChildren();
+ core::list<gui::IGUIElement*> children_copy;
+ for(core::list<gui::IGUIElement*>::ConstIterator
+ i = children.begin(); i != children.end(); i++)
+ {
+ children_copy.push_back(*i);
+ }
+ for(core::list<gui::IGUIElement*>::Iterator
+ i = children_copy.begin();
+ i != children_copy.end(); i++)
+ {
+ (*i)->remove();
+ }
+ }
+
virtual void regenerateGui(v2u32 screensize) = 0;
virtual void drawMenu() = 0;
virtual bool OnEvent(const SEvent& event) { return false; };
private:
- int *m_active_menu_count;
+ IMenuManager *m_menumgr;
// This might be necessary to expose to the implementation if it
// wants to launch other menus
bool m_allow_focus_removal;