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authorLoïc Blot <nerzhul@users.noreply.github.com>2017-09-26 00:11:20 +0200
committerGitHub <noreply@github.com>2017-09-26 00:11:20 +0200
commit6f1c90720402415b62fb4d5e809ec7dbc1cd7f96 (patch)
tree6f94c2bbc2d343be50945a0074bc16da282a4bc1 /src/modchannels.h
parent6df312a608912b3cb21d04532151e29e8b0c7301 (diff)
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Implement mod communication channels (#6351)
Implement network communication for channels * Implement ModChannel manager server side to route incoming messages from clients to other clients * Add signal handler switch on client & ModChannelMgr on client to handle channels * Add Lua API bindings + client packet sending + unittests * Implement server message sending * Add callback from received message handler to Lua API using registration method
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+/*
+Minetest
+Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#pragma once
+
+#include <unordered_map>
+#include <string>
+#include <vector>
+#include <memory>
+#include "irrlichttypes.h"
+
+enum ModChannelState : u8
+{
+ MODCHANNEL_STATE_INIT,
+ MODCHANNEL_STATE_READ_WRITE,
+ MODCHANNEL_STATE_READ_ONLY,
+ MODCHANNEL_STATE_MAX,
+};
+
+class ModChannel
+{
+public:
+ ModChannel(const std::string &name) : m_name(name) {}
+ ~ModChannel() = default;
+
+ const std::string &getName() const { return m_name; }
+ bool registerConsumer(u16 peer_id);
+ bool removeConsumer(u16 peer_id);
+ const std::vector<u16> &getChannelPeers() const { return m_client_consumers; }
+ bool canWrite() const;
+ void setState(ModChannelState state);
+
+private:
+ std::string m_name;
+ ModChannelState m_state = MODCHANNEL_STATE_INIT;
+ std::vector<u16> m_client_consumers;
+};
+
+enum ModChannelSignal : u8
+{
+ MODCHANNEL_SIGNAL_JOIN_OK,
+ MODCHANNEL_SIGNAL_JOIN_FAILURE,
+ MODCHANNEL_SIGNAL_LEAVE_OK,
+ MODCHANNEL_SIGNAL_LEAVE_FAILURE,
+ MODCHANNEL_SIGNAL_CHANNEL_NOT_REGISTERED,
+ MODCHANNEL_SIGNAL_SET_STATE,
+};
+
+class ModChannelMgr
+{
+public:
+ ModChannelMgr() = default;
+ ~ModChannelMgr() = default;
+
+ void registerChannel(const std::string &channel);
+ bool setChannelState(const std::string &channel, ModChannelState state);
+ bool joinChannel(const std::string &channel, u16 peer_id);
+ bool leaveChannel(const std::string &channel, u16 peer_id);
+ bool channelRegistered(const std::string &channel) const;
+ ModChannel *getModChannel(const std::string &channel);
+ /**
+ * This function check if a local mod can write on the channel
+ *
+ * @param channel
+ * @return true if write is allowed
+ */
+ bool canWriteOnChannel(const std::string &channel) const;
+ void leaveAllChannels(u16 peer_id);
+ const std::vector<u16> &getChannelPeers(const std::string &channel) const;
+
+private:
+ bool removeChannel(const std::string &channel);
+
+ std::unordered_map<std::string, std::unique_ptr<ModChannel>>
+ m_registered_channels;
+};