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authorShadowNinja <shadowninja@minetest.net>2015-10-29 14:48:10 -0400
committerShadowNinja <shadowninja@minetest.net>2015-10-31 13:28:58 -0400
commit9269a0ecc7267822bc5ac5af95ad4977bdc94fec (patch)
tree1cf8639cc0a6b367670ac673780f321f85b467be /src/mods.cpp
parentb872df6ef6a15ae4624b35ea7b8960bc24da1128 (diff)
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Fix server crashing on Lua errors
Previously, the server called FATAL_ERROR when a Lua error occured. This caused a (mostly useless) core dump. The server now simply throws an exception, which is caught and printed before exiting with a non-zero return value. This also fixes a number of instances where errors were logged multiple times.
Diffstat (limited to 'src/mods.cpp')
-rw-r--r--src/mods.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mods.cpp b/src/mods.cpp
index 90e0816d9..be6e1e5d3 100644
--- a/src/mods.cpp
+++ b/src/mods.cpp
@@ -27,6 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "settings.h"
#include "strfnd.h"
#include "convert_json.h"
+#include "exceptions.h"
static bool parseDependsLine(std::istream &is,
std::string &dep, std::set<char> &symbols)