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author | SmallJoker <mk939@ymail.com> | 2017-08-13 09:49:29 +0200 |
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committer | paramat <mat.gregory@virginmedia.com> | 2017-12-10 14:23:45 +0000 |
commit | 03caa1e31902d99d60ad3c015c681a3fee679638 (patch) | |
tree | ae2e3d161d5600183468a5771c7c9ae9d313b8f5 /src/network/clientpackethandler.cpp | |
parent | d677f292cc9fcb61078cb258761049c1fa4a424b (diff) | |
download | minetest-03caa1e31902d99d60ad3c015c681a3fee679638.tar.gz minetest-03caa1e31902d99d60ad3c015c681a3fee679638.tar.bz2 minetest-03caa1e31902d99d60ad3c015c681a3fee679638.zip |
Damage: Remove damage ignore timer
Diffstat (limited to 'src/network/clientpackethandler.cpp')
-rw-r--r-- | src/network/clientpackethandler.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/network/clientpackethandler.cpp b/src/network/clientpackethandler.cpp index b5e2203c8..5de99418e 100644 --- a/src/network/clientpackethandler.cpp +++ b/src/network/clientpackethandler.cpp @@ -573,10 +573,6 @@ void Client::handleCommand_MovePlayer(NetworkPacket* pkt) event->player_force_move.pitch = pitch; event->player_force_move.yaw = yaw; m_client_event_queue.push(event); - - // Ignore damage for a few seconds, so that the player doesn't - // get damage from falling on ground - m_ignore_damage_timer = 3.0; } void Client::handleCommand_DeathScreen(NetworkPacket* pkt) |