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authorSmallJoker <SmallJoker@users.noreply.github.com>2019-01-03 17:04:26 +0100
committerLoïc Blot <nerzhul@users.noreply.github.com>2019-01-03 17:04:26 +0100
commitbba4563d89b6708d75a4053c69873dff0d747538 (patch)
tree8ae0c939a8b5c194f300be79e1369ad8ef4675b7 /src/network/clientpackethandler.cpp
parentceacff13a666779d75ac48f2cc5c11bc2ce5c6e1 (diff)
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Proselytize the network. Use IEEE F32 (#8030)
* Proselytize the network. Use IEEE F32 * Remove unused V2F1000 functions
Diffstat (limited to 'src/network/clientpackethandler.cpp')
-rw-r--r--src/network/clientpackethandler.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/network/clientpackethandler.cpp b/src/network/clientpackethandler.cpp
index 0dca4aff4..6c0b770fa 100644
--- a/src/network/clientpackethandler.cpp
+++ b/src/network/clientpackethandler.cpp
@@ -920,11 +920,11 @@ void Client::handleCommand_SpawnParticle(NetworkPacket* pkt)
std::string datastring(pkt->getString(0), pkt->getSize());
std::istringstream is(datastring, std::ios_base::binary);
- v3f pos = readV3F1000(is);
- v3f vel = readV3F1000(is);
- v3f acc = readV3F1000(is);
- float expirationtime = readF1000(is);
- float size = readF1000(is);
+ v3f pos = readV3F32(is);
+ v3f vel = readV3F32(is);
+ v3f acc = readV3F32(is);
+ float expirationtime = readF32(is);
+ float size = readF32(is);
bool collisiondetection = readU8(is);
std::string texture = deSerializeLongString(is);