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authorest31 <MTest31@outlook.com>2016-12-22 23:16:00 +0100
committerest31 <MTest31@outlook.com>2016-12-22 23:16:00 +0100
commit81d56b94919dceb7b2e51d70b21a7ca22f852bd5 (patch)
tree1e9ef1be1b3295a8673d6e4f0bdeb4c2d3a6015f /src/network/serverpackethandler.cpp
parent8077612dcb48221281e726a60eb97bf73fde462b (diff)
parent231ac33d34dfaaddf292c5f31b1eae43eeefba2d (diff)
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Merge 0.4.15 changes into stable-0.4
0.4.15 release!
Diffstat (limited to 'src/network/serverpackethandler.cpp')
-rw-r--r--src/network/serverpackethandler.cpp176
1 files changed, 101 insertions, 75 deletions
diff --git a/src/network/serverpackethandler.cpp b/src/network/serverpackethandler.cpp
index 1bcb78a8a..dca9aabc4 100644
--- a/src/network/serverpackethandler.cpp
+++ b/src/network/serverpackethandler.cpp
@@ -774,13 +774,15 @@ void Server::handleCommand_GotBlocks(NetworkPacket* pkt)
}
}
-void Server::handleCommand_PlayerPos(NetworkPacket* pkt)
+void Server::process_PlayerPos(RemotePlayer *player, PlayerSAO *playersao,
+ NetworkPacket *pkt)
{
- if (pkt->getSize() < 12 + 12 + 4 + 4)
+ if (pkt->getRemainingBytes() < 12 + 12 + 4 + 4)
return;
v3s32 ps, ss;
s32 f32pitch, f32yaw;
+ u8 f32fov;
*pkt >> ps;
*pkt >> ss;
@@ -791,8 +793,18 @@ void Server::handleCommand_PlayerPos(NetworkPacket* pkt)
f32 yaw = (f32)f32yaw / 100.0;
u32 keyPressed = 0;
- if (pkt->getSize() >= 12 + 12 + 4 + 4 + 4)
+ // default behavior (in case an old client doesn't send these)
+ f32 fov = 0;
+ u8 wanted_range = 0;
+
+ if (pkt->getRemainingBytes() >= 4)
*pkt >> keyPressed;
+ if (pkt->getRemainingBytes() >= 1) {
+ *pkt >> f32fov;
+ fov = (f32)f32fov / 80.0;
+ }
+ if (pkt->getRemainingBytes() >= 1)
+ *pkt >> wanted_range;
v3f position((f32)ps.X / 100.0, (f32)ps.Y / 100.0, (f32)ps.Z / 100.0);
v3f speed((f32)ss.X / 100.0, (f32)ss.Y / 100.0, (f32)ss.Z / 100.0);
@@ -800,7 +812,33 @@ void Server::handleCommand_PlayerPos(NetworkPacket* pkt)
pitch = modulo360f(pitch);
yaw = modulo360f(yaw);
- Player *player = m_env->getPlayer(pkt->getPeerId());
+ playersao->setBasePosition(position);
+ player->setSpeed(speed);
+ playersao->setPitch(pitch);
+ playersao->setYaw(yaw);
+ playersao->setFov(fov);
+ playersao->setWantedRange(wanted_range);
+ player->keyPressed = keyPressed;
+ player->control.up = (keyPressed & 1);
+ player->control.down = (keyPressed & 2);
+ player->control.left = (keyPressed & 4);
+ player->control.right = (keyPressed & 8);
+ player->control.jump = (keyPressed & 16);
+ player->control.aux1 = (keyPressed & 32);
+ player->control.sneak = (keyPressed & 64);
+ player->control.LMB = (keyPressed & 128);
+ player->control.RMB = (keyPressed & 256);
+
+ if (playersao->checkMovementCheat()) {
+ // Call callbacks
+ m_script->on_cheat(playersao, "moved_too_fast");
+ SendMovePlayer(pkt->getPeerId());
+ }
+}
+
+void Server::handleCommand_PlayerPos(NetworkPacket* pkt)
+{
+ RemotePlayer *player = m_env->getPlayer(pkt->getPeerId());
if (player == NULL) {
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
@@ -809,13 +847,6 @@ void Server::handleCommand_PlayerPos(NetworkPacket* pkt)
return;
}
- // If player is dead we don't care of this packet
- if (player->isDead()) {
- verbosestream << "TOSERVER_PLAYERPOS: " << player->getName()
- << " is dead. Ignoring packet";
- return;
- }
-
PlayerSAO *playersao = player->getPlayerSAO();
if (playersao == NULL) {
errorstream << "Server::ProcessData(): Canceling: "
@@ -825,26 +856,14 @@ void Server::handleCommand_PlayerPos(NetworkPacket* pkt)
return;
}
- player->setPosition(position);
- player->setSpeed(speed);
- player->setPitch(pitch);
- player->setYaw(yaw);
- player->keyPressed = keyPressed;
- player->control.up = (keyPressed & 1);
- player->control.down = (keyPressed & 2);
- player->control.left = (keyPressed & 4);
- player->control.right = (keyPressed & 8);
- player->control.jump = (keyPressed & 16);
- player->control.aux1 = (keyPressed & 32);
- player->control.sneak = (keyPressed & 64);
- player->control.LMB = (keyPressed & 128);
- player->control.RMB = (keyPressed & 256);
-
- if (playersao->checkMovementCheat()) {
- // Call callbacks
- m_script->on_cheat(playersao, "moved_too_fast");
- SendMovePlayer(pkt->getPeerId());
+ // If player is dead we don't care of this packet
+ if (playersao->isDead()) {
+ verbosestream << "TOSERVER_PLAYERPOS: " << player->getName()
+ << " is dead. Ignoring packet";
+ return;
}
+
+ process_PlayerPos(player, playersao, pkt);
}
void Server::handleCommand_DeletedBlocks(NetworkPacket* pkt)
@@ -879,7 +898,8 @@ void Server::handleCommand_DeletedBlocks(NetworkPacket* pkt)
void Server::handleCommand_InventoryAction(NetworkPacket* pkt)
{
- Player *player = m_env->getPlayer(pkt->getPeerId());
+ RemotePlayer *player = m_env->getPlayer(pkt->getPeerId());
+
if (player == NULL) {
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
@@ -1051,7 +1071,7 @@ void Server::handleCommand_ChatMessage(NetworkPacket* pkt)
message += (wchar_t)tmp_wchar;
}
- Player *player = m_env->getPlayer(pkt->getPeerId());
+ RemotePlayer *player = m_env->getPlayer(pkt->getPeerId());
if (player == NULL) {
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
@@ -1065,7 +1085,7 @@ void Server::handleCommand_ChatMessage(NetworkPacket* pkt)
std::wstring wname = narrow_to_wide(name);
std::wstring answer_to_sender = handleChat(name, wname, message,
- true, pkt->getPeerId());
+ true, dynamic_cast<RemotePlayer *>(player));
if (!answer_to_sender.empty()) {
// Send the answer to sender
SendChatMessage(pkt->getPeerId(), answer_to_sender);
@@ -1078,7 +1098,8 @@ void Server::handleCommand_Damage(NetworkPacket* pkt)
*pkt >> damage;
- Player *player = m_env->getPlayer(pkt->getPeerId());
+ RemotePlayer *player = m_env->getPlayer(pkt->getPeerId());
+
if (player == NULL) {
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
@@ -1098,7 +1119,7 @@ void Server::handleCommand_Damage(NetworkPacket* pkt)
if (g_settings->getBool("enable_damage")) {
actionstream << player->getName() << " damaged by "
- << (int)damage << " hp at " << PP(player->getPosition() / BS)
+ << (int)damage << " hp at " << PP(playersao->getBasePosition() / BS)
<< std::endl;
playersao->setHP(playersao->getHP() - damage);
@@ -1112,7 +1133,8 @@ void Server::handleCommand_Breath(NetworkPacket* pkt)
*pkt >> breath;
- Player *player = m_env->getPlayer(pkt->getPeerId());
+ RemotePlayer *player = m_env->getPlayer(pkt->getPeerId());
+
if (player == NULL) {
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
@@ -1121,16 +1143,6 @@ void Server::handleCommand_Breath(NetworkPacket* pkt)
return;
}
- /*
- * If player is dead, we don't need to update the breath
- * He is dead !
- */
- if (player->isDead()) {
- verbosestream << "TOSERVER_BREATH: " << player->getName()
- << " is dead. Ignoring packet";
- return;
- }
-
PlayerSAO *playersao = player->getPlayerSAO();
if (playersao == NULL) {
@@ -1141,6 +1153,16 @@ void Server::handleCommand_Breath(NetworkPacket* pkt)
return;
}
+ /*
+ * If player is dead, we don't need to update the breath
+ * He is dead !
+ */
+ if (playersao->isDead()) {
+ verbosestream << "TOSERVER_BREATH: " << player->getName()
+ << " is dead. Ignoring packet";
+ return;
+ }
+
playersao->setBreath(breath);
SendPlayerBreath(pkt->getPeerId());
}
@@ -1176,7 +1198,7 @@ void Server::handleCommand_Password(NetworkPacket* pkt)
newpwd += c;
}
- Player *player = m_env->getPlayer(pkt->getPeerId());
+ RemotePlayer *player = m_env->getPlayer(pkt->getPeerId());
if (player == NULL) {
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
@@ -1224,7 +1246,8 @@ void Server::handleCommand_PlayerItem(NetworkPacket* pkt)
if (pkt->getSize() < 2)
return;
- Player *player = m_env->getPlayer(pkt->getPeerId());
+ RemotePlayer *player = m_env->getPlayer(pkt->getPeerId());
+
if (player == NULL) {
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
@@ -1251,7 +1274,7 @@ void Server::handleCommand_PlayerItem(NetworkPacket* pkt)
void Server::handleCommand_Respawn(NetworkPacket* pkt)
{
- Player *player = m_env->getPlayer(pkt->getPeerId());
+ RemotePlayer *player = m_env->getPlayer(pkt->getPeerId());
if (player == NULL) {
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
@@ -1260,13 +1283,16 @@ void Server::handleCommand_Respawn(NetworkPacket* pkt)
return;
}
- if (!player->isDead())
+ PlayerSAO *playersao = player->getPlayerSAO();
+ assert(playersao);
+
+ if (!playersao->isDead())
return;
RespawnPlayer(pkt->getPeerId());
actionstream << player->getName() << " respawns at "
- << PP(player->getPosition()/BS) << std::endl;
+ << PP(playersao->getBasePosition() / BS) << std::endl;
// ActiveObject is added to environment in AsyncRunStep after
// the previous addition has been successfully removed
@@ -1274,15 +1300,13 @@ void Server::handleCommand_Respawn(NetworkPacket* pkt)
void Server::handleCommand_Interact(NetworkPacket* pkt)
{
- std::string datastring(pkt->getString(0), pkt->getSize());
- std::istringstream is(datastring, std::ios_base::binary);
-
/*
[0] u16 command
[2] u8 action
[3] u16 item
- [5] u32 length of the next item
+ [5] u32 length of the next item (plen)
[9] serialized PointedThing
+ [9 + plen] player position information
actions:
0: start digging (from undersurface) or use
1: stop digging (all parameters ignored)
@@ -1290,16 +1314,19 @@ void Server::handleCommand_Interact(NetworkPacket* pkt)
3: place block or item (to abovesurface)
4: use item
*/
- u8 action = readU8(is);
- u16 item_i = readU16(is);
- std::istringstream tmp_is(deSerializeLongString(is), std::ios::binary);
+ u8 action;
+ u16 item_i;
+ *pkt >> action;
+ *pkt >> item_i;
+ std::istringstream tmp_is(pkt->readLongString(), std::ios::binary);
PointedThing pointed;
pointed.deSerialize(tmp_is);
verbosestream << "TOSERVER_INTERACT: action=" << (int)action << ", item="
<< item_i << ", pointed=" << pointed.dump() << std::endl;
- Player *player = m_env->getPlayer(pkt->getPeerId());
+ RemotePlayer *player = m_env->getPlayer(pkt->getPeerId());
+
if (player == NULL) {
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
@@ -1317,12 +1344,14 @@ void Server::handleCommand_Interact(NetworkPacket* pkt)
return;
}
- if (player->isDead()) {
+ if (playersao->isDead()) {
verbosestream << "TOSERVER_INTERACT: " << player->getName()
- << " is dead. Ignoring packet";
+ << " is dead. Ignoring packet";
return;
}
+ process_PlayerPos(player, playersao, pkt);
+
v3f player_pos = playersao->getLastGoodPosition();
// Update wielded item
@@ -1450,7 +1479,7 @@ void Server::handleCommand_Interact(NetworkPacket* pkt)
ToolCapabilities toolcap =
punchitem.getToolCapabilities(m_itemdef);
v3f dir = (pointed_object->getBasePosition() -
- (player->getPosition() + player->getEyeOffset())
+ (playersao->getBasePosition() + playersao->getEyeOffset())
).normalize();
float time_from_last_punch =
playersao->resetTimeFromLastPunch();
@@ -1513,10 +1542,7 @@ void Server::handleCommand_Interact(NetworkPacket* pkt)
m_script->on_cheat(playersao, "finished_unknown_dig");
}
// Get player's wielded item
- ItemStack playeritem;
- InventoryList *mlist = playersao->getInventory()->getList("main");
- if (mlist != NULL)
- playeritem = mlist->getItem(playersao->getWieldIndex());
+ ItemStack playeritem = playersao->getWieldedItem();
ToolCapabilities playeritem_toolcap =
playeritem.getToolCapabilities(m_itemdef);
// Get diggability and expected digging time
@@ -1656,16 +1682,16 @@ void Server::handleCommand_Interact(NetworkPacket* pkt)
}
} // action == 4
-
+
/*
5: rightclick air
*/
else if (action == 5) {
ItemStack item = playersao->getWieldedItem();
-
- actionstream << player->getName() << " activates "
+
+ actionstream << player->getName() << " activates "
<< item.name << std::endl;
-
+
if (m_script->item_OnSecondaryUse(
item, playersao)) {
if( playersao->setWieldedItem(item)) {
@@ -1693,9 +1719,7 @@ void Server::handleCommand_RemovedSounds(NetworkPacket* pkt)
*pkt >> id;
- std::map<s32, ServerPlayingSound>::iterator i =
- m_playing_sounds.find(id);
-
+ UNORDERED_MAP<s32, ServerPlayingSound>::iterator i = m_playing_sounds.find(id);
if (i == m_playing_sounds.end())
continue;
@@ -1721,7 +1745,8 @@ void Server::handleCommand_NodeMetaFields(NetworkPacket* pkt)
fields[fieldname] = pkt->readLongString();
}
- Player *player = m_env->getPlayer(pkt->getPeerId());
+ RemotePlayer *player = m_env->getPlayer(pkt->getPeerId());
+
if (player == NULL) {
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
@@ -1771,7 +1796,8 @@ void Server::handleCommand_InventoryFields(NetworkPacket* pkt)
fields[fieldname] = pkt->readLongString();
}
- Player *player = m_env->getPlayer(pkt->getPeerId());
+ RemotePlayer *player = m_env->getPlayer(pkt->getPeerId());
+
if (player == NULL) {
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()