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authorred-001 <red-001@outlook.ie>2017-01-16 23:09:47 +0000
committerLoïc Blot <nerzhul@users.noreply.github.com>2017-01-17 00:09:47 +0100
commit2f56a00d9eef82052614e5854a07b39b087efd0b (patch)
tree0e83270b3eda3a3400afc9d1de3901dfa977253d /src/network
parentd2f5732f89cd58dafc6a4f398b8ebfd122754852 (diff)
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Remove client-side chat prediction. (#5055)
Network lag isn't really a big issue with chat and chat prediction makes writing mods harder.
Diffstat (limited to 'src/network')
-rw-r--r--src/network/networkprotocol.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/network/networkprotocol.h b/src/network/networkprotocol.h
index 45bf76ff8..23c8a665b 100644
--- a/src/network/networkprotocol.h
+++ b/src/network/networkprotocol.h
@@ -142,6 +142,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
Server doesn't accept TOSERVER_BREATH anymore
serialization of TileAnimation params changed
TAT_SHEET_2D
+ Removed client-sided chat perdiction
*/
#define LATEST_PROTOCOL_VERSION 29