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authorFoghrye4 <foghrye4@gmail.com>2016-11-14 18:09:59 +0400
committerZeno- <kde.psych@gmail.com>2016-11-15 00:09:59 +1000
commit93e3555eae2deaeca69ee252cfa9cc9c3e0e49ef (patch)
tree9b9b665b97c01f0b281652a85088b336cc4cefde /src/network
parent649448a2a91fbf3e944b2f2e739f4e2292af1df0 (diff)
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Adding particle blend, glow and animation (#4705)
Diffstat (limited to 'src/network')
-rw-r--r--src/network/clientpackethandler.cpp111
1 files changed, 80 insertions, 31 deletions
diff --git a/src/network/clientpackethandler.cpp b/src/network/clientpackethandler.cpp
index 411982f69..03baf078a 100644
--- a/src/network/clientpackethandler.cpp
+++ b/src/network/clientpackethandler.cpp
@@ -896,23 +896,46 @@ void Client::handleCommand_SpawnParticle(NetworkPacket* pkt)
std::string texture = deSerializeLongString(is);
bool vertical = false;
bool collision_removal = false;
+ u32 material_type_param = 0;
+ AnimationType animation_type = AT_NONE;
+ u16 vertical_frame_num = 1;
+ u16 horizontal_frame_num = 1;
+ u16 first_frame = 0;
+ float frame_length = -1;
+ bool loop_animation = true;
+ u8 glow = 0;
try {
vertical = readU8(is);
collision_removal = readU8(is);
+ material_type_param = readU32(is);
+ animation_type = (AnimationType)readU8(is);
+ vertical_frame_num = readU16(is);
+ horizontal_frame_num = readU16(is);
+ first_frame = readU16(is);
+ frame_length = readF1000(is);
+ loop_animation = readU8(is);
+ glow = readU8(is);
} catch (...) {}
ClientEvent event;
- event.type = CE_SPAWN_PARTICLE;
- event.spawn_particle.pos = new v3f (pos);
- event.spawn_particle.vel = new v3f (vel);
- event.spawn_particle.acc = new v3f (acc);
- event.spawn_particle.expirationtime = expirationtime;
- event.spawn_particle.size = size;
- event.spawn_particle.collisiondetection = collisiondetection;
- event.spawn_particle.collision_removal = collision_removal;
- event.spawn_particle.vertical = vertical;
- event.spawn_particle.texture = new std::string(texture);
-
+ event.type = CE_SPAWN_PARTICLE;
+ event.spawn_particle.pos = new v3f (pos);
+ event.spawn_particle.vel = new v3f (vel);
+ event.spawn_particle.acc = new v3f (acc);
+ event.spawn_particle.expirationtime = expirationtime;
+ event.spawn_particle.size = size;
+ event.spawn_particle.collisiondetection = collisiondetection;
+ event.spawn_particle.collision_removal = collision_removal;
+ event.spawn_particle.vertical = vertical;
+ event.spawn_particle.texture = new std::string(texture);
+ event.spawn_particle.material_type_param = material_type_param;
+ event.spawn_particle.animation_type = animation_type;
+ event.spawn_particle.vertical_frame_num = vertical_frame_num;
+ event.spawn_particle.horizontal_frame_num = horizontal_frame_num;
+ event.spawn_particle.first_frame = first_frame;
+ event.spawn_particle.frame_length = frame_length;
+ event.spawn_particle.loop_animation = loop_animation;
+ event.spawn_particle.glow = glow;
m_client_event_queue.push(event);
}
@@ -932,6 +955,15 @@ void Client::handleCommand_AddParticleSpawner(NetworkPacket* pkt)
float maxsize;
bool collisiondetection;
u32 id;
+ u32 material_type_param = 0;
+ u8 animation_type = (u8)AT_NONE;
+ u16 vertical_frame_num = 1;
+ u16 horizontal_frame_num = 1;
+ u16 min_first_frame = 0;
+ u16 max_first_frame = 0;
+ float frame_length = -1;
+ bool loop_animation = true;
+ u8 glow = 0;
*pkt >> amount >> spawntime >> minpos >> maxpos >> minvel >> maxvel
>> minacc >> maxacc >> minexptime >> maxexptime >> minsize
@@ -948,29 +980,46 @@ void Client::handleCommand_AddParticleSpawner(NetworkPacket* pkt)
*pkt >> vertical;
*pkt >> collision_removal;
*pkt >> attached_id;
-
+ *pkt >> material_type_param;
+ *pkt >> animation_type;
+ *pkt >> vertical_frame_num;
+ *pkt >> horizontal_frame_num;
+ *pkt >> min_first_frame;
+ *pkt >> max_first_frame;
+ *pkt >> frame_length;
+ *pkt >> loop_animation;
+ *pkt >> glow;
} catch (...) {}
ClientEvent event;
- event.type = CE_ADD_PARTICLESPAWNER;
- event.add_particlespawner.amount = amount;
- event.add_particlespawner.spawntime = spawntime;
- event.add_particlespawner.minpos = new v3f (minpos);
- event.add_particlespawner.maxpos = new v3f (maxpos);
- event.add_particlespawner.minvel = new v3f (minvel);
- event.add_particlespawner.maxvel = new v3f (maxvel);
- event.add_particlespawner.minacc = new v3f (minacc);
- event.add_particlespawner.maxacc = new v3f (maxacc);
- event.add_particlespawner.minexptime = minexptime;
- event.add_particlespawner.maxexptime = maxexptime;
- event.add_particlespawner.minsize = minsize;
- event.add_particlespawner.maxsize = maxsize;
- event.add_particlespawner.collisiondetection = collisiondetection;
- event.add_particlespawner.collision_removal = collision_removal;
- event.add_particlespawner.attached_id = attached_id;
- event.add_particlespawner.vertical = vertical;
- event.add_particlespawner.texture = new std::string(texture);
- event.add_particlespawner.id = id;
+ event.type = CE_ADD_PARTICLESPAWNER;
+ event.add_particlespawner.amount = amount;
+ event.add_particlespawner.spawntime = spawntime;
+ event.add_particlespawner.minpos = new v3f (minpos);
+ event.add_particlespawner.maxpos = new v3f (maxpos);
+ event.add_particlespawner.minvel = new v3f (minvel);
+ event.add_particlespawner.maxvel = new v3f (maxvel);
+ event.add_particlespawner.minacc = new v3f (minacc);
+ event.add_particlespawner.maxacc = new v3f (maxacc);
+ event.add_particlespawner.minexptime = minexptime;
+ event.add_particlespawner.maxexptime = maxexptime;
+ event.add_particlespawner.minsize = minsize;
+ event.add_particlespawner.maxsize = maxsize;
+ event.add_particlespawner.collisiondetection = collisiondetection;
+ event.add_particlespawner.collision_removal = collision_removal;
+ event.add_particlespawner.attached_id = attached_id;
+ event.add_particlespawner.vertical = vertical;
+ event.add_particlespawner.texture = new std::string(texture);
+ event.add_particlespawner.id = id;
+ event.add_particlespawner.material_type_param = material_type_param;
+ event.add_particlespawner.animation_type = (AnimationType)animation_type;
+ event.add_particlespawner.vertical_frame_num = vertical_frame_num;
+ event.add_particlespawner.horizontal_frame_num = horizontal_frame_num;
+ event.add_particlespawner.min_first_frame = min_first_frame;
+ event.add_particlespawner.max_first_frame = max_first_frame;
+ event.add_particlespawner.frame_length = frame_length;
+ event.add_particlespawner.loop_animation = loop_animation;
+ event.add_particlespawner.glow = glow;
m_client_event_queue.push(event);
}