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authorBeha <shacknetisp@mail.com>2019-08-12 13:18:52 -0400
committersfan5 <sfan5@live.de>2019-08-12 19:18:52 +0200
commit2f879e8bbd8329e4c796dc1f7eeea9bdc3be2b3d (patch)
treeddccb9eccf10cb14cec8a16ee745273bbf4d24f6 /src/nodedef.cpp
parent91114b562fb2c65467485008b810836f951274ea (diff)
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Clear old item groups when they are overridden. (#8753)
This fixes overridden items keeping their old groups in the group to items mapping even after their groups have been changed in lua. It also prevents a more widespread issue where overriding an item will add its content ID *twice* to the mapping, resulting in odd behaviour in features such as ABMs.
Diffstat (limited to 'src/nodedef.cpp')
-rw-r--r--src/nodedef.cpp42
1 files changed, 28 insertions, 14 deletions
diff --git a/src/nodedef.cpp b/src/nodedef.cpp
index 2ffdf2fc2..977a4533d 100644
--- a/src/nodedef.cpp
+++ b/src/nodedef.cpp
@@ -1202,6 +1202,26 @@ inline void NodeDefManager::fixSelectionBoxIntUnion()
}
+void NodeDefManager::eraseIdFromGroups(content_t id)
+{
+ // For all groups in m_group_to_items...
+ for (auto iter_groups = m_group_to_items.begin();
+ iter_groups != m_group_to_items.end();) {
+ // Get the group items vector.
+ std::vector<content_t> &items = iter_groups->second;
+
+ // Remove any occurence of the id in the group items vector.
+ items.erase(std::remove(items.begin(), items.end(), id), items.end());
+
+ // If group is empty, erase its vector from the map.
+ if (items.empty())
+ iter_groups = m_group_to_items.erase(iter_groups);
+ else
+ ++iter_groups;
+ }
+}
+
+
// IWritableNodeDefManager
content_t NodeDefManager::set(const std::string &name, const ContentFeatures &def)
{
@@ -1222,19 +1242,24 @@ content_t NodeDefManager::set(const std::string &name, const ContentFeatures &de
assert(id != CONTENT_IGNORE);
addNameIdMapping(id, name);
}
+
+ // If there is already ContentFeatures registered for this id, clear old groups
+ if (id < m_content_features.size())
+ eraseIdFromGroups(id);
+
m_content_features[id] = def;
verbosestream << "NodeDefManager: registering content id \"" << id
<< "\": name=\"" << def.name << "\""<<std::endl;
getNodeBoxUnion(def.selection_box, def, &m_selection_box_union);
fixSelectionBoxIntUnion();
+
// Add this content to the list of all groups it belongs to
- // FIXME: This should remove a node from groups it no longer
- // belongs to when a node is re-registered
for (const auto &group : def.groups) {
const std::string &group_name = group.first;
m_group_to_items[group_name].push_back(id);
}
+
return id;
}
@@ -1260,18 +1285,7 @@ void NodeDefManager::removeNode(const std::string &name)
m_name_id_mapping_with_aliases.erase(name);
}
- // Erase node content from all groups it belongs to
- for (std::unordered_map<std::string, std::vector<content_t>>::iterator iter_groups =
- m_group_to_items.begin(); iter_groups != m_group_to_items.end();) {
- std::vector<content_t> &items = iter_groups->second;
- items.erase(std::remove(items.begin(), items.end(), id), items.end());
-
- // Check if group is empty
- if (items.empty())
- m_group_to_items.erase(iter_groups++);
- else
- ++iter_groups;
- }
+ eraseIdFromGroups(id);
}