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authorkwolekr <kwolekr@minetest.net>2014-10-08 15:28:14 -0400
committerkwolekr <kwolekr@minetest.net>2014-10-26 23:55:45 -0400
commitd274cbfce6ed39f5b7ad41261ede8c0fad7e980a (patch)
treeb140fcc4ddb835e061bb5c0c94c5d0cab7742de0 /src/nodedef.cpp
parentb49e5cfc7013cef7e9af79d17e04f7e7e4c377d4 (diff)
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Add NodeResolver and clean up node name -> content ID resolution system
Diffstat (limited to 'src/nodedef.cpp')
-rw-r--r--src/nodedef.cpp167
1 files changed, 166 insertions, 1 deletions
diff --git a/src/nodedef.cpp b/src/nodedef.cpp
index cf30d76b3..3fc9bbc11 100644
--- a/src/nodedef.cpp
+++ b/src/nodedef.cpp
@@ -402,6 +402,7 @@ public:
virtual void updateTextures(IGameDef *gamedef);
void serialize(std::ostream &os, u16 protocol_version);
void deSerialize(std::istream &is);
+ virtual NodeResolver *getResolver();
private:
void addNameIdMapping(content_t i, std::string name);
@@ -430,10 +431,14 @@ private:
// Next possibly free id
content_t m_next_id;
+
+ // NodeResolver to queue pending node resolutions
+ NodeResolver m_resolver;
};
-CNodeDefManager::CNodeDefManager()
+CNodeDefManager::CNodeDefManager() :
+ m_resolver(this)
{
clear();
}
@@ -1017,6 +1022,12 @@ void CNodeDefManager::addNameIdMapping(content_t i, std::string name)
}
+NodeResolver *CNodeDefManager::getResolver()
+{
+ return &m_resolver;
+}
+
+
IWritableNodeDefManager *createNodeDefManager()
{
return new CNodeDefManager();
@@ -1242,3 +1253,157 @@ void ContentFeatures::deSerializeOld(std::istream &is, int version)
throw SerializationError("unsupported ContentFeatures version");
}
}
+
+/*
+ NodeResolver
+*/
+
+NodeResolver::NodeResolver(INodeDefManager *ndef)
+{
+ m_ndef = ndef;
+ m_is_node_registration_complete = false;
+}
+
+
+NodeResolver::~NodeResolver()
+{
+ while (!m_pending_contents.empty()) {
+ NodeResolveInfo *nri = m_pending_contents.front();
+ m_pending_contents.pop_front();
+ delete nri;
+ }
+}
+
+
+int NodeResolver::addNode(std::string n_wanted, std::string n_alt,
+ content_t c_fallback, content_t *content)
+{
+ if (m_is_node_registration_complete) {
+ if (m_ndef->getId(n_wanted, *content))
+ return NR_STATUS_SUCCESS;
+
+ if (n_alt == "")
+ return NR_STATUS_FAILURE;
+
+ return m_ndef->getId(n_alt, *content) ?
+ NR_STATUS_SUCCESS : NR_STATUS_FAILURE;
+ } else {
+ NodeResolveInfo *nfi = new NodeResolveInfo;
+ nfi->n_wanted = n_wanted;
+ nfi->n_alt = n_alt;
+ nfi->c_fallback = c_fallback;
+ nfi->output = content;
+
+ m_pending_contents.push_back(nfi);
+
+ return NR_STATUS_PENDING;
+ }
+}
+
+
+int NodeResolver::addNodeList(const char *nodename,
+ std::vector<content_t> *content_vec)
+{
+ if (m_is_node_registration_complete) {
+ std::set<content_t> idset;
+ std::set<content_t>::iterator it;
+
+ m_ndef->getIds(nodename, idset);
+ for (it = idset.begin(); it != idset.end(); ++it)
+ content_vec->push_back(*it);
+
+ return idset.size() ? NR_STATUS_SUCCESS : NR_STATUS_FAILURE;
+ } else {
+ m_pending_content_vecs.push_back(
+ std::make_pair(std::string(nodename), content_vec));
+ return NR_STATUS_PENDING;
+ }
+}
+
+
+bool NodeResolver::cancelNode(content_t *content)
+{
+ bool found = false;
+
+ std::list<NodeResolveInfo *>::iterator it = m_pending_contents.begin();
+ while (it != m_pending_contents.end()) {
+ NodeResolveInfo *nfi = *it;
+ if (nfi->output == content) {
+ it = m_pending_contents.erase(it);
+ delete nfi;
+ found = true;
+ }
+ }
+
+ return found;
+}
+
+
+int NodeResolver::cancelNodeList(std::vector<content_t> *content_vec)
+{
+ int num_canceled = 0;
+
+ std::list<std::pair<std::string, std::vector<content_t> *> >::iterator it;
+ it = m_pending_content_vecs.begin();
+ while (it != m_pending_content_vecs.end()) {
+ if (it->second == content_vec) {
+ it = m_pending_content_vecs.erase(it);
+ num_canceled++;
+ }
+ }
+
+ return num_canceled;
+}
+
+
+int NodeResolver::resolveNodes()
+{
+ int num_failed = 0;
+
+ //// Resolve pending single node name -> content ID mappings
+ while (!m_pending_contents.empty()) {
+ NodeResolveInfo *nri = m_pending_contents.front();
+ m_pending_contents.pop_front();
+
+ bool success = true;
+ if (!m_ndef->getId(nri->n_wanted, *nri->output)) {
+ success = (nri->n_alt != "") ?
+ m_ndef->getId(nri->n_alt, *nri->output) : false;
+ }
+
+ if (!success) {
+ *nri->output = nri->c_fallback;
+ num_failed++;
+ errorstream << "NodeResolver::resolveNodes(): Failed to "
+ "resolve '" << nri->n_wanted;
+ if (nri->n_alt != "")
+ errorstream << "' and '" << nri->n_alt;
+ errorstream << "' to a content ID" << std::endl;
+ }
+
+ delete nri;
+ }
+
+ //// Resolve pending node names and add to content_t vector
+ while (!m_pending_content_vecs.empty()) {
+ std::pair<std::string, std::vector<content_t> *> item =
+ m_pending_content_vecs.front();
+ m_pending_content_vecs.pop_front();
+
+ std::string &name = item.first;
+ std::vector<content_t> *output = item.second;
+
+ std::set<content_t> idset;
+ std::set<content_t>::iterator it;
+
+ m_ndef->getIds(name, idset);
+ for (it = idset.begin(); it != idset.end(); ++it)
+ output->push_back(*it);
+ }
+
+ //// Mark node registration as complete so future resolve
+ //// requests are satisfied immediately
+ m_is_node_registration_complete = true;
+
+ return num_failed;
+}