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authorPerttu Ahola <celeron55@gmail.com>2011-11-15 19:58:36 +0200
committerPerttu Ahola <celeron55@gmail.com>2011-11-29 19:13:44 +0200
commiteed727c61b51f46f6d172c56ecd26a3b1752d449 (patch)
tree0c6efe4379ace6c20f76267cc40ba01a69ef9ecc /src/nodedef.cpp
parent89e7bacd991060fe6cdada6bf8112f9f20c3e310 (diff)
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Completely generalized mesh generation; ContentFeatures serialization
Diffstat (limited to 'src/nodedef.cpp')
-rw-r--r--src/nodedef.cpp315
1 files changed, 309 insertions, 6 deletions
diff --git a/src/nodedef.cpp b/src/nodedef.cpp
index 045615fbb..996b20781 100644
--- a/src/nodedef.cpp
+++ b/src/nodedef.cpp
@@ -25,6 +25,54 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "tile.h"
#endif
#include "log.h"
+#include "settings.h"
+
+void NodeBox::serialize(std::ostream &os)
+{
+ writeU8(os, 0); // version
+ writeU8(os, type);
+ writeV3F1000(os, fixed.MinEdge);
+ writeV3F1000(os, fixed.MaxEdge);
+ writeV3F1000(os, wall_top.MinEdge);
+ writeV3F1000(os, wall_top.MaxEdge);
+ writeV3F1000(os, wall_bottom.MinEdge);
+ writeV3F1000(os, wall_bottom.MaxEdge);
+ writeV3F1000(os, wall_side.MinEdge);
+ writeV3F1000(os, wall_side.MaxEdge);
+}
+
+void NodeBox::deSerialize(std::istream &is)
+{
+ int version = readU8(is);
+ if(version != 0)
+ throw SerializationError("unsupported NodeBox version");
+ type = (enum NodeBoxType)readU8(is);
+ fixed.MinEdge = readV3F1000(is);
+ fixed.MaxEdge = readV3F1000(is);
+ wall_top.MinEdge = readV3F1000(is);
+ wall_top.MaxEdge = readV3F1000(is);
+ wall_bottom.MinEdge = readV3F1000(is);
+ wall_bottom.MaxEdge = readV3F1000(is);
+ wall_side.MinEdge = readV3F1000(is);
+ wall_side.MaxEdge = readV3F1000(is);
+}
+
+void MaterialSpec::serialize(std::ostream &os)
+{
+ os<<serializeString(tname);
+ writeU8(os, backface_culling);
+}
+
+void MaterialSpec::deSerialize(std::istream &is)
+{
+ tname = deSerializeString(is);
+ backface_culling = readU8(is);
+}
+
+ContentFeatures::ContentFeatures()
+{
+ reset();
+}
ContentFeatures::~ContentFeatures()
{
@@ -37,6 +85,161 @@ ContentFeatures::~ContentFeatures()
#endif
}
+void ContentFeatures::reset()
+{
+ /*
+ Cached stuff
+ */
+#ifndef SERVER
+ inventory_texture = NULL;
+
+ for(u16 j=0; j<CF_SPECIAL_COUNT; j++){
+ special_materials[j] = NULL;
+ special_aps[j] = NULL;
+ }
+ solidness = 2;
+ visual_solidness = 0;
+ backface_culling = true;
+#endif
+ used_texturenames.clear();
+ modified = true; // NodeDefManager explicitly sets to false
+ /*
+ Actual data
+ */
+ drawtype = NDT_NORMAL;
+ visual_scale = 1.0;
+ for(u32 i=0; i<6; i++)
+ tname_tiles[i] = "";
+ for(u16 j=0; j<CF_SPECIAL_COUNT; j++)
+ mspec_special[j] = MaterialSpec();
+ tname_inventory = "";
+ alpha = 255;
+ post_effect_color = video::SColor(0, 0, 0, 0);
+ param_type = CPT_NONE;
+ is_ground_content = false;
+ light_propagates = false;
+ sunlight_propagates = false;
+ walkable = true;
+ pointable = true;
+ diggable = true;
+ climbable = false;
+ buildable_to = false;
+ wall_mounted = false;
+ air_equivalent = false;
+ often_contains_mineral = false;
+ dug_item = "";
+ initial_metadata = NULL;
+ liquid_type = LIQUID_NONE;
+ liquid_alternative_flowing = CONTENT_IGNORE;
+ liquid_alternative_source = CONTENT_IGNORE;
+ liquid_viscosity = 0;
+ light_source = 0;
+ damage_per_second = 0;
+ selection_box = NodeBox();
+ material = MaterialProperties();
+}
+
+void ContentFeatures::serialize(std::ostream &os)
+{
+ writeU8(os, 0); // version
+ writeU8(os, drawtype);
+ writeF1000(os, visual_scale);
+ writeU8(os, 6);
+ for(u32 i=0; i<6; i++)
+ os<<serializeString(tname_tiles[i]);
+ os<<serializeString(tname_inventory);
+ writeU8(os, CF_SPECIAL_COUNT);
+ for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
+ mspec_special[i].serialize(os);
+ }
+ writeU8(os, alpha);
+ writeU8(os, post_effect_color.getAlpha());
+ writeU8(os, post_effect_color.getRed());
+ writeU8(os, post_effect_color.getGreen());
+ writeU8(os, post_effect_color.getBlue());
+ writeU8(os, param_type);
+ writeU8(os, is_ground_content);
+ writeU8(os, light_propagates);
+ writeU8(os, sunlight_propagates);
+ writeU8(os, walkable);
+ writeU8(os, pointable);
+ writeU8(os, diggable);
+ writeU8(os, climbable);
+ writeU8(os, buildable_to);
+ writeU8(os, wall_mounted);
+ writeU8(os, air_equivalent);
+ writeU8(os, often_contains_mineral);
+ os<<serializeString(dug_item);
+ os<<serializeString(extra_dug_item);
+ writeS32(os, extra_dug_item_rarity);
+ if(initial_metadata){
+ writeU8(os, true);
+ initial_metadata->serialize(os);
+ } else {
+ writeU8(os, false);
+ }
+ writeU8(os, liquid_type);
+ writeU16(os, liquid_alternative_flowing);
+ writeU16(os, liquid_alternative_source);
+ writeU8(os, liquid_viscosity);
+ writeU8(os, light_source);
+ writeU32(os, damage_per_second);
+ selection_box.serialize(os);
+ material.serialize(os);
+}
+
+void ContentFeatures::deSerialize(std::istream &is, IGameDef *gamedef)
+{
+ int version = readU8(is);
+ if(version != 0)
+ throw SerializationError("unsupported ContentFeatures version");
+ drawtype = (enum NodeDrawType)readU8(is);
+ visual_scale = readF1000(is);
+ if(readU8(is) != 6)
+ throw SerializationError("unsupported tile count");
+ for(u32 i=0; i<6; i++)
+ tname_tiles[i] = deSerializeString(is);
+ tname_inventory = deSerializeString(is);
+ if(readU8(is) != CF_SPECIAL_COUNT)
+ throw SerializationError("unsupported CF_SPECIAL_COUNT");
+ for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
+ mspec_special[i].deSerialize(is);
+ }
+ alpha = readU8(is);
+ post_effect_color.setAlpha(readU8(is));
+ post_effect_color.setRed(readU8(is));
+ post_effect_color.setGreen(readU8(is));
+ post_effect_color.setBlue(readU8(is));
+ param_type = (enum ContentParamType)readU8(is);
+ is_ground_content = readU8(is);
+ light_propagates = readU8(is);
+ sunlight_propagates = readU8(is);
+ walkable = readU8(is);
+ pointable = readU8(is);
+ diggable = readU8(is);
+ climbable = readU8(is);
+ buildable_to = readU8(is);
+ wall_mounted = readU8(is);
+ air_equivalent = readU8(is);
+ often_contains_mineral = readU8(is);
+ dug_item = deSerializeString(is);
+ extra_dug_item = deSerializeString(is);
+ extra_dug_item_rarity = readS32(is);
+ if(readU8(is)){
+ initial_metadata = NodeMetadata::deSerialize(is, gamedef);
+ } else {
+ initial_metadata = NULL;
+ }
+ liquid_type = (enum LiquidType)readU8(is);
+ liquid_alternative_flowing = readU16(is);
+ liquid_alternative_source = readU16(is);
+ liquid_viscosity = readU8(is);
+ light_source = readU8(is);
+ damage_per_second = readU32(is);
+ selection_box.deSerialize(is);
+ material.deSerialize(is);
+}
+
void ContentFeatures::setTexture(u16 i, std::string name)
{
used_texturenames.insert(name);
@@ -70,20 +273,28 @@ void ContentFeatures::setInventoryTextureCube(std::string top,
class CNodeDefManager: public IWritableNodeDefManager
{
public:
- CNodeDefManager()
+ void clear()
{
for(u16 i=0; i<=MAX_CONTENT; i++)
{
ContentFeatures *f = &m_content_features[i];
- // Reset to defaults
- f->reset();
- if(i == CONTENT_IGNORE || i == CONTENT_AIR)
+ f->reset(); // Reset to defaults
+ f->modified = false; // Not changed from default
+ if(i == CONTENT_IGNORE || i == CONTENT_AIR){
+ f->drawtype = NDT_AIRLIKE;
continue;
+ }
f->setAllTextures("unknown_block.png");
- f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
+ //f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
}
+#ifndef SERVER
// Make CONTENT_IGNORE to not block the view when occlusion culling
m_content_features[CONTENT_IGNORE].solidness = 0;
+#endif
+ }
+ CNodeDefManager()
+ {
+ clear();
}
virtual ~CNodeDefManager()
{
@@ -116,6 +327,7 @@ public:
virtual ContentFeatures* getModifiable(content_t c)
{
assert(c <= MAX_CONTENT);
+ m_content_features[c].modified = true; // Assume it is modified
return &m_content_features[c];
}
virtual void updateTextures(ITextureSource *tsrc)
@@ -123,10 +335,72 @@ public:
#ifndef SERVER
infostream<<"CNodeDefManager::updateTextures(): Updating "
<<"textures in node definitions"<<std::endl;
+
+ bool new_style_water = g_settings->getBool("new_style_water");
+ bool new_style_leaves = g_settings->getBool("new_style_leaves");
+ bool opaque_water = g_settings->getBool("opaque_water");
+
for(u16 i=0; i<=MAX_CONTENT; i++)
{
- infostream<<"Updating content "<<i<<std::endl;
ContentFeatures *f = &m_content_features[i];
+
+ switch(f->drawtype){
+ default:
+ case NDT_NORMAL:
+ f->solidness = 2;
+ break;
+ case NDT_AIRLIKE:
+ f->solidness = 0;
+ break;
+ case NDT_LIQUID:
+ assert(f->liquid_type == LIQUID_SOURCE);
+ if(opaque_water)
+ f->alpha = 255;
+ if(new_style_water){
+ f->solidness = 0;
+ } else {
+ f->solidness = 1;
+ if(f->alpha == 255)
+ f->solidness = 2;
+ }
+ break;
+ case NDT_FLOWINGLIQUID:
+ assert(f->liquid_type == LIQUID_FLOWING);
+ f->solidness = 0;
+ if(opaque_water)
+ f->alpha = 255;
+ break;
+ case NDT_GLASSLIKE:
+ f->solidness = 0;
+ f->visual_solidness = 1;
+ break;
+ case NDT_ALLFACES:
+ f->solidness = 0;
+ f->visual_solidness = 1;
+ break;
+ case NDT_ALLFACES_OPTIONAL:
+ if(new_style_leaves){
+ f->drawtype = NDT_ALLFACES;
+ f->solidness = 0;
+ f->visual_solidness = 1;
+ } else {
+ f->drawtype = NDT_NORMAL;
+ f->solidness = 1;
+ for(u32 i=0; i<6; i++){
+ f->tname_tiles[i] = std::string("[noalpha:")
+ + f->tname_tiles[i];
+ }
+ }
+ break;
+ case NDT_TORCHLIKE:
+ case NDT_SIGNLIKE:
+ case NDT_PLANTLIKE:
+ case NDT_FENCELIKE:
+ case NDT_RAILLIKE:
+ f->solidness = 0;
+ break;
+ }
+
// Inventory texture
if(f->tname_inventory != "")
f->inventory_texture = tsrc->getTextureRaw(f->tname_inventory);
@@ -175,6 +449,35 @@ public:
}
#endif
}
+ void serialize(std::ostream &os)
+ {
+ std::ostringstream tmp_os(std::ios::binary);
+ for(u16 i=0; i<=MAX_CONTENT; i++)
+ {
+ ContentFeatures *f = &m_content_features[i];
+ if(!f->modified)
+ continue;
+ writeU16(tmp_os, i);
+ f->serialize(tmp_os);
+ }
+ os<<serializeLongString(tmp_os.str());
+ }
+ void deSerialize(std::istream &is, IGameDef *gamedef)
+ {
+ clear();
+ std::istringstream tmp_is(deSerializeLongString(is), std::ios::binary);
+ while(!tmp_is.eof()){
+ u16 i = readU16(tmp_is);
+ if(i > MAX_CONTENT){
+ errorstream<<"ContentFeatures::deSerialize(): "
+ <<"Too large content id: "<<i<<std::endl;
+ continue;
+ }
+ ContentFeatures *f = &m_content_features[i];
+ f->deSerialize(tmp_is, gamedef);
+ f->modified = true;
+ }
+ }
private:
ContentFeatures m_content_features[MAX_CONTENT+1];
};