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authorPerttu Ahola <celeron55@gmail.com>2011-11-16 01:37:29 +0200
committerPerttu Ahola <celeron55@gmail.com>2011-11-29 19:13:46 +0200
commit7fae32095a843662dad77bd580a6a11637a53fe8 (patch)
treeeb7d405d621de045111cb71e301cac3c530622ef /src/nodedef.h
parent37a5f8a30bc2e267909d699faef4910a3a261555 (diff)
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Remove old comments
Diffstat (limited to 'src/nodedef.h')
-rw-r--r--src/nodedef.h22
1 files changed, 0 insertions, 22 deletions
diff --git a/src/nodedef.h b/src/nodedef.h
index d63f8df9d..fe7c454d2 100644
--- a/src/nodedef.h
+++ b/src/nodedef.h
@@ -32,28 +32,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
class ITextureSource;
class IGameDef;
-/*
- TODO: Rename to nodedef.h
-*/
-
-#if 0
-
-/*
- Content feature list
-
- Used for determining properties of MapNodes by content type without
- storing such properties in the nodes itself.
-*/
-
-/*
- Initialize content feature table.
-
- Must be called before accessing the table.
-*/
-void init_contentfeatures(ITextureSource *tsrc);
-
-#endif
-
enum ContentParamType
{
CPT_NONE,