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author | Kahrl <kahrl@gmx.net> | 2011-11-26 00:09:36 +0200 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2011-11-29 19:13:52 +0200 |
commit | c1479a273266709d6d0775c690dce31a7a430aa5 (patch) | |
tree | df1a47c7c0b8d923392f6476fdbaf41a15ed11cb /src/nodedef.h | |
parent | 1f53ca5f4c2736ab060d93885d9bd956f14ae430 (diff) | |
download | minetest-c1479a273266709d6d0775c690dce31a7a430aa5.tar.gz minetest-c1479a273266709d6d0775c690dce31a7a430aa5.tar.bz2 minetest-c1479a273266709d6d0775c690dce31a7a430aa5.zip |
Add node definitions in Lua and do not use content_mapnode_init anymore (except in test.cpp)
Diffstat (limited to 'src/nodedef.h')
-rw-r--r-- | src/nodedef.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/nodedef.h b/src/nodedef.h index 645e75e3e..e0b5c864c 100644 --- a/src/nodedef.h +++ b/src/nodedef.h @@ -174,9 +174,6 @@ struct ContentFeatures // If true, param2 is set to direction when placed. Used for torches. // NOTE: the direction format is quite inefficient and should be changed bool wall_mounted; - // If true, node is equivalent to air. Torches are, air is. Water is not. - // Is used for example to check whether a mud block can have grass on. - bool air_equivalent; // Whether this content type often contains mineral. // Used for texture atlas creation. // Currently only enabled for CONTENT_STONE. |