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author | red-001 <red-001@outlook.ie> | 2017-06-10 12:49:44 +0100 |
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committer | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-06-10 13:49:44 +0200 |
commit | 25ae0739ed70be8b6a46bdc98aee4b7e33f478ab (patch) | |
tree | 723c05468fb9178a3b6511d98d92f0ced5135c85 /src/nodemetadata.h | |
parent | 07be63b28747714903281a4051cecea0dc3e1cb7 (diff) | |
download | minetest-25ae0739ed70be8b6a46bdc98aee4b7e33f478ab.tar.gz minetest-25ae0739ed70be8b6a46bdc98aee4b7e33f478ab.tar.bz2 minetest-25ae0739ed70be8b6a46bdc98aee4b7e33f478ab.zip |
Add a server-sided way to remove color codes from incoming chat messages (#5948)
These code be generated by CSM, a modded client or just copy and pasted by the player.
Changes
- Update configuration example and setting translation file.
- Remove colour codes before logging chat.
- Add setting to remove colour codes before processing the chat.
Diffstat (limited to 'src/nodemetadata.h')
0 files changed, 0 insertions, 0 deletions