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author | Loic Blot <loic.blot@unix-experience.fr> | 2016-10-08 17:56:38 +0200 |
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committer | Ner'zhul <nerzhul@users.noreply.github.com> | 2016-10-08 22:27:44 +0200 |
commit | 7bbd716426bf989bf071e2322a9b797cc5f78acb (patch) | |
tree | 0c626a1cb5dd84a04c5963c020c0c9d29863e770 /src/nodetimer.cpp | |
parent | edba6e50d9c9c0a7120c251bed36a87b51f4c826 (diff) | |
download | minetest-7bbd716426bf989bf071e2322a9b797cc5f78acb.tar.gz minetest-7bbd716426bf989bf071e2322a9b797cc5f78acb.tar.bz2 minetest-7bbd716426bf989bf071e2322a9b797cc5f78acb.zip |
RemotePlayer/LocalPlayer Player base class proper separation (code cleanup) (patch 3 of X)
* remove IGameDef from Player class, only LocalPlayer has it now
* move many attributes/functions only used by LocalPlayer from Player to LocalPlayer
* move many attributes/functions only used by RemotePlayer from Player to RemotePlayer
* make some functions const
* hudGetHotbarSelectedImage now returns const ref
* RemotePlayer getHotbarSelectedImage now returns const ref
* various code style fixes
Diffstat (limited to 'src/nodetimer.cpp')
0 files changed, 0 insertions, 0 deletions