aboutsummaryrefslogtreecommitdiff
path: root/src/nodetimer.cpp
diff options
context:
space:
mode:
authorLuke Puchner-Hardman <x.lukk3.x@gmail.com>2014-09-23 14:39:34 +0200
committersfan5 <sfan5@live.de>2017-01-02 15:28:06 +0100
commit7057c196c442ff3484b53f48d940f4c9e0ffe23a (patch)
treeea6e57d1755253577e3eda6fe22280314d22fb87 /src/nodetimer.cpp
parent523f0e8c5bce0cb58215dc1f9d027cf32394e3c3 (diff)
downloadminetest-7057c196c442ff3484b53f48d940f4c9e0ffe23a.tar.gz
minetest-7057c196c442ff3484b53f48d940f4c9e0ffe23a.tar.bz2
minetest-7057c196c442ff3484b53f48d940f4c9e0ffe23a.zip
Added "[sheet" to the texture special commands.
"[sheet:WxH:X,Y" assumes the base image is a tilesheet with W*H tiles on it and crops to the tile at position X,Y. Basically it works like "[verticalframe" but in 2D. For testing, I combined the four default_chest images into one.
Diffstat (limited to 'src/nodetimer.cpp')
0 files changed, 0 insertions, 0 deletions